Releases
4.5.0
Compare
Sorry, something went wrong.
No results found
Added Ability Choices for the Sniper Paragon
Red: "Automatically calls down ammo caches. Slowly charges up energy for a kill shot on the strongest Bloon (can occasionally negate a Boss Skull)."
Single Out ability is always active but with reduced damage, original cooldown is used for how often a Boss Skull can be skipped
Blue: "Shrapnel targets First with increased lifespan, pierce, and explosion count. Next attack is 4x faster if the main shot kills the target."
Makes it way more valid to use with First targeting like an Elite Defender
Added Ability Choices for Skywarden
Red Tier 4: "Occasionally electrically charges nearby Monkeys, granting them faster, ricocheting projectiles that can pop Frozen Bloons."
Blue Tier 4: "Permanently electrically charges itself, granting faster, ricocheting projectiles."
Red Tier 5: "Occasionally weaves a lethal web of lightning between all conduits, obliterating anything caught in the crossfire."
Blue Tier 5: "Weaves a web of lightning between all conduits, damaging anything caught in the crossfire"
Fixed Supply Drop Red ability choice so it correctly switches according to the new v57 Ammo Swap
Fixed console errors for a number of Paragon Red Ability Choices
You can’t perform that action at this time.