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| 1 | +// Licensed to the .NET Foundation under one or more agreements. |
| 2 | +// The .NET Foundation licenses this file to you under the MIT license. |
| 3 | +// See the LICENSE file in the project root for more information. |
| 4 | +// |
| 5 | + |
| 6 | +using System; |
| 7 | +using System.Runtime.CompilerServices; |
| 8 | +using System.Runtime.InteropServices; |
| 9 | +using System.Runtime.Intrinsics.X86; |
| 10 | +using System.Runtime.Intrinsics; |
| 11 | + |
| 12 | +namespace IntelHardwareIntrinsicTest |
| 13 | +{ |
| 14 | + class Program |
| 15 | + { |
| 16 | + const int Pass = 100; |
| 17 | + const int Fail = 0; |
| 18 | + |
| 19 | + static unsafe int Main(string[] args) |
| 20 | + { |
| 21 | + int testResult = Pass; |
| 22 | + |
| 23 | + if (Avx2.IsSupported) |
| 24 | + { |
| 25 | + using (TestTable<int> intTable = new TestTable<int>(new int[8] { 1, -5, 100, 0, 1, -5, 100, 0 }, new int[8] { 22, -1, -50, 0, 22, -1, -50, 0 }, new int[8])) |
| 26 | + using (TestTable<long> longTable = new TestTable<long>(new long[4] { 1, -5, 100, 0 }, new long[4] { 22, -1, -50, 0 }, new long[4])) |
| 27 | + using (TestTable<uint> uintTable = new TestTable<uint>(new uint[8] { 1, 5, 100, 0, 1, 5, 100, 0 }, new uint[8] { 22, 1, 50, 0, 22, 1, 50, 0 }, new uint[8])) |
| 28 | + using (TestTable<ulong> ulongTable = new TestTable<ulong>(new ulong[4] { 1, 5, 100, 0 }, new ulong[4] { 22, 1, 50, 0 }, new ulong[4])) |
| 29 | + using (TestTable<short> shortTable = new TestTable<short>(new short[16] { 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0 }, new short[16] { 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0 }, new short[16])) |
| 30 | + using (TestTable<ushort> ushortTable = new TestTable<ushort>(new ushort[16] { 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0 }, new ushort[16] { 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0 }, new ushort[16])) |
| 31 | + using (TestTable<sbyte> sbyteTable = new TestTable<sbyte>(new sbyte[32] { 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0, 1, -5, 100, 0 }, new sbyte[32] { 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0, 22, -1, -50, 0 }, new sbyte[32])) |
| 32 | + using (TestTable<byte> byteTable = new TestTable<byte>(new byte[32] { 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0, 1, 5, 100, 0 }, new byte[32] { 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0, 22, 1, 50, 0 }, new byte[32])) |
| 33 | + { |
| 34 | + |
| 35 | + var vi1 = Unsafe.Read<Vector256<int>>(intTable.inArray1Ptr); |
| 36 | + var vi2 = Unsafe.Read<Vector256<int>>(intTable.inArray2Ptr); |
| 37 | + var vi3 = Avx2.Add(vi1, vi2); |
| 38 | + Unsafe.Write(intTable.outArrayPtr, vi3); |
| 39 | + |
| 40 | + var vl1 = Unsafe.Read<Vector256<long>>(longTable.inArray1Ptr); |
| 41 | + var vl2 = Unsafe.Read<Vector256<long>>(longTable.inArray2Ptr); |
| 42 | + var vl3 = Avx2.Add(vl1, vl2); |
| 43 | + Unsafe.Write(longTable.outArrayPtr, vl3); |
| 44 | + |
| 45 | + var vui1 = Unsafe.Read<Vector256<uint>>(uintTable.inArray1Ptr); |
| 46 | + var vui2 = Unsafe.Read<Vector256<uint>>(uintTable.inArray2Ptr); |
| 47 | + var vui3 = Avx2.Add(vui1, vui2); |
| 48 | + Unsafe.Write(uintTable.outArrayPtr, vui3); |
| 49 | + |
| 50 | + var vul1 = Unsafe.Read<Vector256<ulong>>(ulongTable.inArray1Ptr); |
| 51 | + var vul2 = Unsafe.Read<Vector256<ulong>>(ulongTable.inArray2Ptr); |
| 52 | + var vul3 = Avx2.Add(vul1, vul2); |
| 53 | + Unsafe.Write(ulongTable.outArrayPtr, vul3); |
| 54 | + |
| 55 | + var vs1 = Unsafe.Read<Vector256<short>>(shortTable.inArray1Ptr); |
| 56 | + var vs2 = Unsafe.Read<Vector256<short>>(shortTable.inArray2Ptr); |
| 57 | + var vs3 = Avx2.Add(vs1, vs2); |
| 58 | + Unsafe.Write(shortTable.outArrayPtr, vs3); |
| 59 | + |
| 60 | + var vus1 = Unsafe.Read<Vector256<ushort>>(ushortTable.inArray1Ptr); |
| 61 | + var vus2 = Unsafe.Read<Vector256<ushort>>(ushortTable.inArray2Ptr); |
| 62 | + var vus3 = Avx2.Add(vus1, vus2); |
| 63 | + Unsafe.Write(ushortTable.outArrayPtr, vus3); |
| 64 | + |
| 65 | + var vsb1 = Unsafe.Read<Vector256<sbyte>>(sbyteTable.inArray1Ptr); |
| 66 | + var vsb2 = Unsafe.Read<Vector256<sbyte>>(sbyteTable.inArray2Ptr); |
| 67 | + var vsb3 = Avx2.Add(vsb1, vsb2); |
| 68 | + Unsafe.Write(sbyteTable.outArrayPtr, vsb3); |
| 69 | + |
| 70 | + var vb1 = Unsafe.Read<Vector256<byte>>(byteTable.inArray1Ptr); |
| 71 | + var vb2 = Unsafe.Read<Vector256<byte>>(byteTable.inArray2Ptr); |
| 72 | + var vb3 = Avx2.Add(vb1, vb2); |
| 73 | + Unsafe.Write(byteTable.outArrayPtr, vb3); |
| 74 | + |
| 75 | + if (!intTable.CheckResult((x, y, z) => x + y == z)) |
| 76 | + { |
| 77 | + Console.WriteLine("AVX2 Add failed on int:"); |
| 78 | + foreach (var item in intTable.outArray) |
| 79 | + { |
| 80 | + Console.Write(item + ", "); |
| 81 | + } |
| 82 | + Console.WriteLine(); |
| 83 | + testResult = Fail; |
| 84 | + } |
| 85 | + |
| 86 | + if (!longTable.CheckResult((x, y, z) => x + y == z)) |
| 87 | + { |
| 88 | + Console.WriteLine("AVX2 Add failed on long:"); |
| 89 | + foreach (var item in longTable.outArray) |
| 90 | + { |
| 91 | + Console.Write(item + ", "); |
| 92 | + } |
| 93 | + Console.WriteLine(); |
| 94 | + testResult = Fail; |
| 95 | + } |
| 96 | + |
| 97 | + if (!uintTable.CheckResult((x, y, z) => x + y == z)) |
| 98 | + { |
| 99 | + Console.WriteLine("AVX2 Add failed on uint:"); |
| 100 | + foreach (var item in uintTable.outArray) |
| 101 | + { |
| 102 | + Console.Write(item + ", "); |
| 103 | + } |
| 104 | + Console.WriteLine(); |
| 105 | + testResult = Fail; |
| 106 | + } |
| 107 | + |
| 108 | + if (!ulongTable.CheckResult((x, y, z) => x + y == z)) |
| 109 | + { |
| 110 | + Console.WriteLine("AVX2 Add failed on ulong:"); |
| 111 | + foreach (var item in ulongTable.outArray) |
| 112 | + { |
| 113 | + Console.Write(item + ", "); |
| 114 | + } |
| 115 | + Console.WriteLine(); |
| 116 | + testResult = Fail; |
| 117 | + } |
| 118 | + |
| 119 | + if (!shortTable.CheckResult((x, y, z) => x + y == z)) |
| 120 | + { |
| 121 | + Console.WriteLine("AVX2 Add failed on short:"); |
| 122 | + foreach (var item in shortTable.outArray) |
| 123 | + { |
| 124 | + Console.Write(item + ", "); |
| 125 | + } |
| 126 | + Console.WriteLine(); |
| 127 | + testResult = Fail; |
| 128 | + } |
| 129 | + |
| 130 | + if (!ushortTable.CheckResult((x, y, z) => x + y == z)) |
| 131 | + { |
| 132 | + Console.WriteLine("AVX2 Add failed on ushort:"); |
| 133 | + foreach (var item in ushortTable.outArray) |
| 134 | + { |
| 135 | + Console.Write(item + ", "); |
| 136 | + } |
| 137 | + Console.WriteLine(); |
| 138 | + testResult = Fail; |
| 139 | + } |
| 140 | + |
| 141 | + if (!sbyteTable.CheckResult((x, y, z) => x + y == z)) |
| 142 | + { |
| 143 | + Console.WriteLine("AVX2 Add failed on sbyte:"); |
| 144 | + foreach (var item in sbyteTable.outArray) |
| 145 | + { |
| 146 | + Console.Write(item + ", "); |
| 147 | + } |
| 148 | + Console.WriteLine(); |
| 149 | + testResult = Fail; |
| 150 | + } |
| 151 | + |
| 152 | + if (!byteTable.CheckResult((x, y, z) => x + y == z)) |
| 153 | + { |
| 154 | + Console.WriteLine("AVX2 Add failed on byte:"); |
| 155 | + foreach (var item in byteTable.outArray) |
| 156 | + { |
| 157 | + Console.Write(item + ", "); |
| 158 | + } |
| 159 | + Console.WriteLine(); |
| 160 | + testResult = Fail; |
| 161 | + } |
| 162 | + } |
| 163 | + |
| 164 | + } |
| 165 | + |
| 166 | + return testResult; |
| 167 | + } |
| 168 | + |
| 169 | + public unsafe struct TestTable<T> : IDisposable where T : struct |
| 170 | + { |
| 171 | + public T[] inArray1; |
| 172 | + public T[] inArray2; |
| 173 | + public T[] outArray; |
| 174 | + |
| 175 | + public void* inArray1Ptr => inHandle1.AddrOfPinnedObject().ToPointer(); |
| 176 | + public void* inArray2Ptr => inHandle2.AddrOfPinnedObject().ToPointer(); |
| 177 | + public void* outArrayPtr => outHandle.AddrOfPinnedObject().ToPointer(); |
| 178 | + |
| 179 | + GCHandle inHandle1; |
| 180 | + GCHandle inHandle2; |
| 181 | + GCHandle outHandle; |
| 182 | + public TestTable(T[] a, T[] b, T[] c) |
| 183 | + { |
| 184 | + this.inArray1 = a; |
| 185 | + this.inArray2 = b; |
| 186 | + this.outArray = c; |
| 187 | + |
| 188 | + inHandle1 = GCHandle.Alloc(inArray1, GCHandleType.Pinned); |
| 189 | + inHandle2 = GCHandle.Alloc(inArray2, GCHandleType.Pinned); |
| 190 | + outHandle = GCHandle.Alloc(outArray, GCHandleType.Pinned); |
| 191 | + } |
| 192 | + public bool CheckResult(Func<T, T, T, bool> check) |
| 193 | + { |
| 194 | + for (int i = 0; i < inArray1.Length; i++) |
| 195 | + { |
| 196 | + if (!check(inArray1[i], inArray2[i], outArray[i])) |
| 197 | + { |
| 198 | + return false; |
| 199 | + } |
| 200 | + } |
| 201 | + return true; |
| 202 | + } |
| 203 | + |
| 204 | + public void Dispose() |
| 205 | + { |
| 206 | + inHandle1.Free(); |
| 207 | + inHandle2.Free(); |
| 208 | + outHandle.Free(); |
| 209 | + } |
| 210 | + } |
| 211 | + |
| 212 | + } |
| 213 | +} |
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