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3 changes: 2 additions & 1 deletion global.json
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@
},
"native-tools": {
"strawberry-perl": "5.28.1.1-1",
"net-framework-48-ref-assemblies": "0.0.0.1"
"net-framework-48-ref-assemblies": "0.0.0.1",
"windows-sdk-d3d-redist": "1.0.0"
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -33,8 +33,10 @@
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<PropertyGroup>
<!-- ARM64 will use the windows\system32 version -->
<RedistSourcePath>$(Windows10SdkPath)Redist\D3D\$(Architecture)\$(D3DCompilerDllBaseName)$(D3DCompilerVersion).dll</RedistSourcePath>
<!-- ARM64 will use the windows\system32 version -->
<!-- ISSUE!! https://github.com/dotnet/wpf/issues/9670: An updated D3D Redist is incompatible with Win10, at least when built with the 19041 Windows SDK. This is
a temporary workaround for this issue. We pull from netcore native assets instead. -->
<RedistSourcePath>$(RepositoryToolsDir)native\bin\windows-sdk-d3d-redist\1.0.0\D3D\$(Architecture)\$(D3DCompilerDllBaseName)$(D3DCompilerVersion).dll</RedistSourcePath>
</PropertyGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
Expand Down