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README.md

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<img src="./result/render3.jpg" width=200> | Software Rendering(软渲染) <br> [[WebPage](https://zhuanlan.zhihu.com/p/141210744)] [[Code](https://github.com/douysu/graphics-algorithm/tree/master/tinyrendererYD)]
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<img src="./result/curvature.png" width=200> | 3D Curvature(3D曲率原理及计算) <br> [[WebPage](https://zhuanlan.zhihu.com/p/112294045)] [[Code](https://github.com/douysu/graphics-algorithm/tree/master/3D-PLY)]
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<img src="./result/skeleton.jpg" width=200> | 3D Skeleton Analysis(3D模型骨架提取及分析) <br> [[WebPage](https://zhuanlan.zhihu.com/p/112299945)] [[Code](https://github.com/douysu/graphics-algorithm/tree/master/3D-skeleton)]
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<img src="./result/blur-scene-gaussian--3d.jpg" width=200> | 3D Scene Blur(屏幕后处理-景深模糊) <br> [[WebPage](https://blog.csdn.net/ModestBean/article/details/79512208)] [[Code](https://github.com/douysu/graphics-algorithm/tree/master/blur-scene-gaussian--3d)]
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<img src="./result/x-ray-scene_3d.png" width=200> | Multi-buffer X-Ray(离屏渲染FBO-人物透墙) <br> [[Code](https://github.com/douysu/graphics-algorithm/tree/master/x-ray-scene_3d)]
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<img src="./result/r9.gif" width=150> | 3D Medical Body(医疗项目3D人体展示系统) <br> [[WebPage](https://blog.csdn.net/ModestBean/article/details/79241519)] [[Code](https://github.com/douysu/graphics-algorithm/tree/master/moving-light-strip)]
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<img src="./result/streak.gif" width=150> | OpenGL MotionStreak(OpenGL拖尾、刀光、剑光、尾焰效果) <br> [[WebPage](https://zhuanlan.zhihu.com/p/112252151)] [[Code](https://github.com/douysu/graphics-algorithm/tree/master/streak)]
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<img src="./result/wallpaper.gif" width=150> | 3D Aquarium(基于物理粒子系统的鱼群水族馆) <br> [[Code](https://github.com/douysu/graphics-algorithm/tree/master/wallpaper)]
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<img src="./result/blur-scene-gaussian--3d.jpg" width=200> | 3D Scene Blur(OpenGL场景Blur虚化景深效果) <br> [[WebPage](https://blog.csdn.net/ModestBean/article/details/79512208)] [[Code](https://github.com/douysu/graphics-algorithm/tree/master/blur-scene-gaussian--3d)]
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<img src="./result/x-ray-scene_3d.png" width=200> | Multi-buffer X-Ray(多缓冲X-Ray人物透视效果) <br> [[Code](https://github.com/douysu/graphics-algorithm/tree/master/x-ray-scene_3d)]
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<img src="./result/CameraRoam.jfif" width=200> | OpenGL Camera(OpenGL 摄像机漫游) <br> [[WebPage](https://blog.csdn.net/ModestBean/article/details/79130876)] [[Code](https://github.com/douysu/graphics-algorithm/tree/master/CameraRoam)]
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<img src="./result/opengles-uniform-buffer.jfif" width=150> | OpenGL Uniform Buffer Object(Uniform缓冲对象) <br> [[WebPage](https://blog.csdn.net/ModestBean/article/details/79130517)] [[Code](https://github.com/douysu/graphics-algorithm/tree/master/opengles-uniform-buffer)]
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<img src="./result/CameraRoam.jfif" width=200> | OpenGL Camera(OpenGL 摄像机漫游) <br> [[WebPage](https://blog.csdn.net/ModestBean/article/details/79130876)] [[Code](https://github.com/douysu/graphics-algorithm/tree/master/CameraRoam)]
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