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README.md

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@@ -5,7 +5,7 @@ This is an alternative, most mostly equivalent, re-implementation of C#'s
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This works by keeping everything in equations of the form `a * Seed + b mod p`.
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You can `ressolve` these equations for any `Seed` to get the output of some
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You can `resolve` these equations for any `Seed` to get the output of some
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`(new Random(Seed).Next...)`.
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You can do algebra on the equations to find other more complicated situations.

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