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railsignal does not recognize flanking conflict #9612

@namdre

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@namdre

currently, conflict links are evaluated based on approach information. This only works if the vehicle ('foe') which threatens the flank of a guarded block fulfills the following two conditions

  • foe bestLanes looks for enough ahead to reach the conflict link
  • foe planMove looks far enough ahead to reach the conflict link (limited by bestLanes)

Workaround would be to extend both lookahead distances to (at least) until a rail signal is found.
The "proper" fix is to use stateful driveways (#7578)

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