Skip to content

HTTPS clone URL

Subversion checkout URL

You can clone with HTTPS or Subversion.

Download ZIP
Unofficial Git mirror
C Shell C++ Objective-C Other

Fetching latest commit…

Cannot retrieve the latest commit at this time

Failed to load latest commit information.
VisualC
Xcode-iOS Deprecate test/automated and test/test-automation (replaced by test/t…
Xcode Add an OS X Shared library target
acinclude We have to fix the DLL name convention on Windows every time...
android-project
build-scripts
cmake
debian
include
src
test
.hgignore Need to generate aclocal.m4 when rebuilding configure, but we don't n…
.hgtags
Android.mk Fixed bug 1606 - SDL does not implement SDL_GetPowerInfo() for Android.
BUGS.txt
CMakeLists.txt
COPYING.txt Renamed documentation files to .txt and converted them to DOS line en…
CREDITS.txt
INSTALL.txt Updated the installation instructions to cover all supported platforms
Makefile.in
Makefile.minimal
Makefile.pandora Removed /dev/dsp DMA audio target.
Makefile.psp Add PSP support
Makefile.wiz Removed /dev/dsp DMA audio target.
README-SDL.txt Renamed documentation files to .txt and converted them to DOS line en…
README-android.txt Fixed recently deleted Ms in READMEs.
README-cmake.txt Renamed documentation files to .txt and converted them to DOS line en…
README-directfb.txt
README-gesture.txt
README-hg.txt
README-ios.txt
README-macosx.txt
README-pandora.txt
README-platforms.txt
README-porting.txt
README-psp.txt
README-touch.txt
README-wince.txt
README.txt Fixed recently deleted Ms in READMEs.
SDL2.spec.in
TODO.txt Renamed documentation files to .txt and converted them to DOS line en…
VisualC.html
WhatsNew.txt
autogen.sh
configure Better mingw32-x64 linker flag fix, which doesn't require libtool patch
configure.in Better mingw32-x64 linker flag fix, which doesn't require libtool patch
sdl2-config.in
sdl2.m4
sdl2.pc.in

README.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

The current version supports Windows, Mac OS X, Linux, FreeBSD,
NetBSD, OpenBSD, BSD/OS, Solaris, iOS, and Android. The code contains
support for other operating systems but those are not officially supported.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
Pike, Pliant, Python, Ruby, and Smalltalk.

This library is distributed under the zlib license, which can be found
in the file "COPYING".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation and FAQs are available online at:
	http://wiki.libsdl.org/

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)

Something went wrong with that request. Please try again.