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1.50.0
Make Postbox yours. Arrange the window your way, pick the new Postbox
style in Dark or Light, and let Postbox do more of the work at the mailbox.
Restart the game once after updating (a /reload is not enough). Coming from
1.40? So much changed that your settings start fresh on 1.50's defaults: on
the default UI that's the new Postbox style (the Blizzard look is under
Options, Window). Your recipients, Mail Memory and History are kept.
Arrange your window
- Arrange: click the mark beside the cog, then drag any column by its
heading or straight from a row, right-click to hide it, click it for its
choices. The totals, All mail and the category buttons move too. A panel
beside the window explains it all, and Escape steps back. - Each list keeps its own layout: one-line rows, Larger mail rows and
History. Test mail fills the list while you arrange, even away from a
mailbox. - Row layout: Columns lines every figure up like a table; Packed keeps
each mail's figures together and gives the subject the rest of the row. - Character Groups: put characters together (bank alts, crafters) and
give each group its own collect button.
New looks
- The Postbox style replaces Postbox Modern and is the default on the
game's own UI: Dark or Light mode (crisp dark text on paper, your
accent in the underlines and ticks), with your accent (Gold, White, your
class color or any color), background, border, corners, row stripes,
font and text size. In Dark, the tabs, Inbox and History and the other
buttons like them are a clean neutral gray whose words brighten when you
point at them; under EllesmereUI the Mail and Send tabs match the options. - Window scale from 80% to 130%, in every style.
- Text stays readable at any opacity: in the Postbox style its color
follows what it sits on, and an accent too dark to read is lifted, under
EllesmereUI and ElvUI too.
At the mailbox
- Collecting follows your list: every button, search and selection
takes mail in the order shown, and a mail with several stacks of a
limited item gives you the largest first. - Keep bag slots free (1 to 12) while collecting. Full bags stop a
run cleanly, saying how many mails are left; make room and click again. - Stuck means one mail's own problem: a small triangle and the game's
own words, cleared as soon as the mail can come out. - Sort by time left: newest first or expiring first, on the Mail tab
and in Mail Memory, remembered. - Senders in their class color, stack counts and larger quality marks
on item icons, and time left on every mail ("9h", "3d"). - Take one item without opening the mail: set Attachments on hover to
Fan out and click the one you want. C.O.D. still asks first. - Tooltips read the same everywhere, with only what the row doesn't
already show. - The status line counts what you send too: "Collected: 20 · Sent: 1".
- An opened letter shows only the buttons it needs: nothing to collect,
no Collect button, and emptying a mail while it's open leaves exactly the
buttons reopening it would show. - Category buttons are off by default, so All mail and the list get the
room. Show category buttons (Options, Mail tab) brings back the sweeps
by kind and your groups' buttons.
The minimap icon
- When to show: New mail, Mail on any character, or Always (resting in
gray until something arrives). - Expiring mail: a small marker, red unless you pick another color, when
mail on any character is close to being lost. Choose its shape (dot, ring,
square, bar, "!" or a triangle that fits its spot), put it on any corner,
side or the center of the icon, and nudge it a pixel at a time with
Offset X and Offset Y. On Always it stays on the map while the
icon is hidden, the same size and in the same place; Larger when alone
makes it bigger there. - Glow color: gold, your accent, your class color, white or any color you
pick, for the glow, its pulse and the new-mail flash. It replaces Accent
tint. - A tidier Minimap tab in five groups (When it shows, Icon, Glow,
Expiring mail, Place), with a big live preview beside the icon at its
real size. Settings with choices show them side by side, and a
grayed-out setting says what turns it on. - Count on icon, and sizes from 16 to 40 px.
- A tidier tooltip: your own mailbox first, then each of your other
characters with mail. - The Minimal badge style is retired: its dot clashed with the
expiring-mail marker.
History and Mail Memory
- History has its own layout, shows when you collected ("3d ago" or the
date), and its search can look through every character. - Keep History for: Never turns History off, after asking.
- Mail Memory shows what each mail holds, and you can hide characters
you no longer play.
Sending
- Sending gold asks first, and asks again if the name, the amount or
C.O.D. changes before you answer. - Ctrl+Enter sends from any box, the gold included (a setting, on by
default). - After sending, keep nothing, the recipient, or the recipient and
subject. - Shift-click an attached item to link it, Ctrl-click to try it on.
Options and commands
- Five tabs, and a panel beside them that explains and previews
whatever you point at, in a sentence or two. - The Window and Mail tabs preview the Mail window, small: its tabs,
mail rows, the totals band, the category buttons and All mail, wearing
each tab's settings live. - Reset to defaults opens a menu: Reset this tab, Reset settings or
Reset everything, each saying what it clears before it asks. - What's new? in game, from the options or
/postbox whatsnew.
/pbworks like/postbox, and either on its own opens the options. - French, German and Spanish with their proper accents; Chinese gold
amounts in 万/亿 and 萬/億.
Fits your UI
- EllesmereUI: your font everywhere from login, your accent, and
Match EllesmereUI opacity and border, like the windows beside Postbox
(atrocityEssentials' included). EllesmereUI's Blizzard Style puts Postbox
in its Blizzard look to match. - ElvUI: your ElvUI accent, live.
- Baganator and EllesmereUI bags gray out unmailable items correctly
when you switch to Send.
Lighter
- A fraction of the memory garbage: a 50-mail list refresh leaves under
2 KB behind (35 KB in 1.40), a collect run about a third of before, and
switching Mail/Send redraws your bags once. Away from a mailbox, nothing
runs on a repeating timer.
Fixed
- Updated for patch 12.1.5.
- Everything Postbox does stays with the exact mail you chose, even when the
mailbox reorders itself while it works: a C.O.D. you confirm pays once,
and "C.O.D. paid" appears only once the payment is seen; deleting in bulk
only ever removes finished mail you chose. - Send refuses C.O.D. with queued attachments instead of sending, and
Ctrl+Enter sends a mail once. - A C.O.D. mail with several items comes out whole after you pay.
- A letter holding only gold keeps its words in History, and Delete when
done removes every letter you empty, the first after login included. - A slow server reply no longer marks a mail stuck, and the reagent bag no
longer counts as room for collecting. - Collecting auction mail no longer flashes a "Read, nothing left (1)" bar.
- Grayed-out bag items keep one steady gray while you attach, and Baganator
repaints cleanly. - Short gold figures never round up: 12,960g reads 12.9k.
- The mail list stops at its last mail, its scroll arrows point the right
way, and slot counts are never cut short. - Postbox's questions open in front of its other windows.
- On EllesmereUI: your look is there from login, a chosen border no longer
shows a shadowed frame inside the window, and the icon sits right on
round minimaps and the Classic ring. - Flash on new mail plays for the mail that brings the minimap icon up.
- Recent recipients remember their realm: a name you mailed on one realm is
offered with its realm on every other, and your characters on other realms
wear their class color in the Send tab, Manage Recipients and the groups.
1.40.1
Improved
- Read mail stays in the list, under a divider that waits at the foot of
a long inbox with Delete all. Click the divider to fold it away;
Postbox remembers.
Fixed
- No more stray scroll bar on a list that already fits.
- The resize hint no longer reappears while you drag.
- The "Read, nothing left" bar no longer shows mail through it or leaves a
gap at the bottom.
1.40.0
The biggest Postbox update yet. Every character's mailbox in one place, a
History of everything you collect, and a tidier inbox.
After updating, restart the game once (a /reload is not enough) so Postbox
shows up in the minimap's addon menu.
New
- Every character's mailbox, in one place. Mail Memory remembers what each
of your characters has waiting. Check any of them from the minimap icon,
wherever you are, or right in the Mail tab when you are at a mailbox, and
search all of them at once. - History. The clock beside Inbox lists everything Postbox collected: when,
from whom, what it was worth, and what each letter said. It keeps a week, or
up to a month if you like. - Warnings before mail is lost. Postbox tells you when mail on another
character is about to expire, or has been waiting on a character you have
not played in weeks. - See new mail before you reach a mailbox. Auctions that sell, expire or
are bought while you are away show up in Mail Memory by item name. - From alts. A new button collects everything your own characters sent
you, on any realm. - Alt+right-click attaches every stack of an item at once; whatever does
not fit waits in the queue. - Postbox speaks Traditional Chinese (繁體中文), translated by samuelbears,
who also brought us Simplified Chinese. Thank you! If a word reads oddly,
please say so on GitHub.
Improved
- One tidy inbox. Mail still to collect comes first. Read mail with
nothing left in it folds away under a divider that deletes it in one click.
Rather have it elsewhere? Options can give it a tab of its own, or delete it
for you as you go (History keeps what it said). - Compact rows by default, lined up in neat columns. You choose what each
row shows (gold, slots, time left) and in what order; "Larger mail rows"
brings the two-line rows back. - Clearer counts. Inbox counts everything in the box, each button counts
what it would collect, and a button with nothing to do is greyed out. - Crafted items and reagents show their quality mark on the icon.
- Handy shortcuts: click "Stuck" in the title bar to see only the mail the
game would not hand over, right-click "Attachments" to empty a mail you are
writing, and clear a search with one click. "AH Bought" is back, and its
button now leads the row. - Faster on big mailboxes and long histories, and the options fit on
screen again. - Also: names without the realm, searching "sold" or "AH" finds auction mail,
Mail Memory can list what expires first and be made wider, the resize grips
explain themselves, and the new-mail sound and flash work with Mail Memory
switched off.
Fixed
- The minimap icon's tooltip could say "Nothing waiting" on a character whose
mail had arrived while it was logged out. - "Stuck" warnings could appear on mail that was never refused.
- Buying from the auction house played the new-mail alert twice.
- The Postbox Modern look could interfere with other addons' tooltips.
- Mail Memory lost track past 50 mails, and one of its tooltips could cause an
error.
1.39.0
New
- Postbox speaks Simplified Chinese: every window, message and tooltip,
translated by samuelbears. Thank you! - Traditional Chinese still shows English. It needs a translation of its own,
and contributions are welcome.
1.38.0
New
- The queue is visible. Items waiting to be sent sit in a grid beside the
attachment slots, in order, and are greyed in your bags. Hover one for
details, right-click to take it out. - A run of mails explains itself. Send confirms the run first (mails,
items, total postage), counts it off as it goes ("Sending 2 of 3..."), and
says when the game is waiting for your answer about an item. - Ctrl+Enter sends, from any field.
- Padlocks in EllesmereUI's bags and Baganator on items that cannot be
mailed, while the Send tab is open.
Improved
- Money has its own column in the mail list: green for gold arriving,
amber for a C.O.D. price, red for what a won auction cost. - Time left shows on the row only when a mail is about to go (under three
days, or under a day for C.O.D.). The tooltip always has it. - Enter takes a completed name whole, realm included, and Tab moves
straight to the next suggestion. - A mail with no subject is titled after its first item, as the game does
it. - Also: the totals line is shorter and stays inside the window, resizing is
free again, and "All bought" is now "All won".
Fixed
- A queued item the game asks about first (a recent purchase you could still
return) repeated its dialog after the first mail went. It is now asked once,
on its turn. - Attached and unmailable items lost their greying in EllesmereUI's bags and
Baganator after switching tabs. - The postage shown covered only the first mail of a run.
Every earlier version is in the full changelog on GitHub.