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minitone-1.0.2
Sloop 2.8's sequencer features, ported onto Mini-Tone's own steps
a sheet on SEQ > STEP and on the drum grid: hold OCT+ for NOTE, PITCH, LEN, FORCE, RATCH, SLIDE, NUDGE, FILL, MOVE, COPY and DELETE (the drum grid's: ACC, RATCH, NUDGE, FILL, MOVE, COPY, DELETE); PRESETS zooms the roll to 8, 16, 32 or 64 steps
per-note force (GHOST, SOFT, NORM, HARD, ACC) and per-note ratchet (each note of a chord x2..x4 on its own)
FILL conditions: a step plays only during a fill, or only outside one; hold GLO + E4 for a fill, GLO + D#4 for the next bar
nudge in 64ths of a step (it was sixteenths); live recording keeps your timing at that resolution; on SEQ > STEP KNOB 1 is the note's START, a 64th a detent, on into the next step and so on (PRESETS now moves the cursor)
the playing section's letter (A..D) on each row of HOME > TRACKS while a song plays
the extra step data is saved with the project (in its extension; projects of 1.0.0 load as they were), not with user presets or in the web editor
STOCHASTIC mode (after the OXI ONE's): a track generates its steps as they come, from odds you set, instead of playing its pattern (SEQ > STOCH, NOTES, SHAPE, STACK; see Controls). The pattern rests untouched, and LOCK writes what it draws into the pattern
KNOB 1 on SEQ > STEP is the note's START, a 64th of a step a detent and on into the next step (see Controls)