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Releases · elipp/ctr-rs
v0.2.2 - More WASM fixes
v0.2.1 - WASM hotfix
v0.2.0 - Gameplay completeness!
What's Changed
- Pin the ctr-native revision the reference tests expect by @jmiettine in #108
- Feat/custom relays by @elipp in #109
- feat/custom relays by @elipp in #112
- feat/promote to host by @elipp in #114
- browser build: iPad support by @k0tix in #115
- Feat/custom track drag n drop (+ multi-soundtrack) by @elipp in #116
- Chore/reduce cameras by @elipp in #119
- Command line: /track, /character, /promote prefill and /clear by @k0tix in #121
- command line: /cup offers tracks and cups, /cup delete, and cups are kept in the config by @k0tix in #122
- feat/custom glyph for '[' and ']' by @elipp in #120
- release: upload each build to the draft as it finishes by @k0tix in #126
- feat: Implement
/config set pixel-scale 1-8on native by @elipp in #123 - fix/Retail apparently does the N.Gin Labs "drum" collision differently :D by @elipp in #125
- feat/clock powerup by @elipp in #128
- feat/warpball by @elipp in #132
- chore/run (some) reference tests in CI by @elipp in #133
- Chore/spring cleaning by @elipp in #135
- Add the retail speedometer, swappable with the minimap by @k0tix in #129
- Enhancement/cup standings (+ a bunch of mini-fixes) by @elipp in #137
New Contributors
- @jmiettine made their first contribution in #108
Full Changelog: v0.1.2...v0.2.0
v0.1.2
v0.1.1
What's Changed
- feat/vsync fps commands by @elipp in #49
- feat/make asset loading less dependent on the disc layout etc. by @elipp in #50
- feat/wumpa fly animation by @elipp in #51
- Feat/ice reflections by @elipp in #52
- feat/submerged effects (water/mud) by @elipp in #53
- feat/custom track custom audio by @elipp in #54
- feat/custom track reverb by @elipp in #55
- fix/stale lobby roster by @elipp in #56
- feat/volume mixer by @elipp in #57
- feat/peer sfx tuning by @elipp in #58
- feat/
/versioncommand by @elipp in #59 - Feat/console by @elipp in #60
- feat/chat by @elipp in #61
- feat/realm server (aka public lobbies) by @elipp in #62
- console: spawn it again after a level switch by @k0tix in #63
- fix/don't change camera distance when scrolling the chat log by @elipp in #64
- fix/host level change spam crash by @elipp in #66
- feat/inherit "hostness" when original host rage quits by @elipp in #67
- fix/mini fixes by @elipp in #68
- Browser build by @k0tix in #69
- client: ask for the disc image with a file dialog on every desktop build by @k0tix in #70
- pause menu: options with volume sliders, and a voice volume by @k0tix in #71
- pause menu: controls to rebind the driving keys by @k0tix in #72
Full Changelog: v0.1.0...v0.1.1
ctr-rs - version 0.1.0
First version
What's Changed
- feat/retail hud by @k0tix in #1
- feat/sound by @k0tix in #2
- feat/rename
viewtoclient; make the original "flying" mode togglable by @elipp in #4 - feat/play the fly-in jingle at fly-in by @elipp in #5
- Fix font rendering aspect ratio + traffic lights by @elipp in #6
- feat/lobby player display by @elipp in #7
- chore/modularize bloated client/src/main.rs by @elipp in #8
- chore/modularize lobby.rs by @elipp in #9
- enhancement/add DESYNC debug logging by @elipp in #10
- feat/implement the spider, seal, flesh eater plant, tiger temple flame thingy by @elipp in #11
- feat/flamejet heat shader by @elipp in #12
- Implement the shortcut door ("teeth") in Tiger Temple by @elipp in #13
- fix/Match retail on a dropped beaker vs tiger door by @elipp in #14
- feat/beaker particles on explosion by @elipp in #15
- feat/spectate-only mode by @elipp in #16
- feat/Add
/debug level crate-fixup on|off, the developers have placed som… by @elipp in #17 - feat/weather effects (rain/snow) by @elipp in #18
- feat/Implement "kart driving on grass/snow/dirt" etc. particle emitters by @elipp in #19
- Fix/skybox by @elipp in #20
- Chore/reference test coverage by @elipp in #21
- chore/fixed checkhazardcollisions ordering (not quite retail yet) by @elipp in #22
- fix/potential DESYNC bug regarding char changes between races by @elipp in #23
- chore/Reference match the red beaker spawning on the next tick by @elipp in #29
- README.md by @elipp in #33
- feat/add hardening for the most obvious peer attacks by @elipp in #35
- refactor/more file splits by @elipp in #36
- feat/release builds by @elipp in #37
- feat: wrong way by @k0tix in #28
- feat: confetti by @k0tix in #39
- feat: (debug) effects panel by @k0tix in #40
- feat/don't trigger "wrong way" in "free drive" by @elipp in #46
- feat/play retail's fullscreen flash when our bubble hurts someone by @elipp in #45
- feat/flash portrait icons with weapon-associated colors by @elipp in #47
New Contributors
Full Changelog: https://github.com/elipp/ctr-rs/commits/v0.1.0