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ctr-rs - version 0.1.0

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@elipp elipp released this 29 Oct 20:57
· 263 commits to main since this release

First version

What's Changed

  • feat/retail hud by @k0tix in #1
  • feat/sound by @k0tix in #2
  • feat/rename view to client; make the original "flying" mode togglable by @elipp in #4
  • feat/play the fly-in jingle at fly-in by @elipp in #5
  • Fix font rendering aspect ratio + traffic lights by @elipp in #6
  • feat/lobby player display by @elipp in #7
  • chore/modularize bloated client/src/main.rs by @elipp in #8
  • chore/modularize lobby.rs by @elipp in #9
  • enhancement/add DESYNC debug logging by @elipp in #10
  • feat/implement the spider, seal, flesh eater plant, tiger temple flame thingy by @elipp in #11
  • feat/flamejet heat shader by @elipp in #12
  • Implement the shortcut door ("teeth") in Tiger Temple by @elipp in #13
  • fix/Match retail on a dropped beaker vs tiger door by @elipp in #14
  • feat/beaker particles on explosion by @elipp in #15
  • feat/spectate-only mode by @elipp in #16
  • feat/Add /debug level crate-fixup on|off, the developers have placed som… by @elipp in #17
  • feat/weather effects (rain/snow) by @elipp in #18
  • feat/Implement "kart driving on grass/snow/dirt" etc. particle emitters by @elipp in #19
  • Fix/skybox by @elipp in #20
  • Chore/reference test coverage by @elipp in #21
  • chore/fixed checkhazardcollisions ordering (not quite retail yet) by @elipp in #22
  • fix/potential DESYNC bug regarding char changes between races by @elipp in #23
  • chore/Reference match the red beaker spawning on the next tick by @elipp in #29
  • README.md by @elipp in #33
  • feat/add hardening for the most obvious peer attacks by @elipp in #35
  • refactor/more file splits by @elipp in #36
  • feat/release builds by @elipp in #37
  • feat: wrong way by @k0tix in #28
  • feat: confetti by @k0tix in #39
  • feat: (debug) effects panel by @k0tix in #40
  • feat/don't trigger "wrong way" in "free drive" by @elipp in #46
  • feat/play retail's fullscreen flash when our bubble hurts someone by @elipp in #45
  • feat/flash portrait icons with weapon-associated colors by @elipp in #47

New Contributors

  • @k0tix made their first contribution in #1
  • @elipp made their first contribution in #4

Full Changelog: https://github.com/elipp/ctr-rs/commits/v0.1.0