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OpenCMR2 0.1.1

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@github-actions github-actions released this 03 Nov 18:36
· 23 commits to main since this release

0.1.1 fixes stutter in the race:

  • Steady frame rate with the cubic environment map (Advanced Graphics): the car's reflection, drawn from
    six views of the stage every frame, made the game drop frames where the scenery is dense.
  • Smoother skid marks, dust and mud: their drawing no longer stalls the graphics driver.
  • No more periodic slowdowns every few seconds: the sound now follows the real time between frames.

OpenCMR2 needs your own copy of Colin McRae Rally 2.0: the PC CD, as an .iso image or a folder with its files
(data1.hdr, data1.cab, Game, FrontEnd). No game data is included. See the
status for what works.

  • macOS: unzip and open Colin McRae Rally 2.0 (gasm).app (ad hoc signed, not notarized: the first time, right-click, Open).
  • Linux (x86_64, arm64): unpack and run ./opencmr2.sh (--install-desktop adds a menu entry).
  • Windows (x86_64): unzip and run OpenCMR2.cmd.
  • Any system: gasm-run opencmr2-<version>.wasm --asset cd=CMR2.ISO with gasm 0.16.1 or newer.

The launchers ask for the game data once and remember it (--change-data picks another). Every file has a
.sha256 next to it. Guide: https://opencmr2.emdzej.pl/guide/game-data

Or play in the browser: https://opencmr2.emdzej.pl/play/

Full Changelog: 0.1.0...0.1.1