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OpenCMR2 0.1.3

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@github-actions github-actions released this 03 Nov 21:21
· 5 commits to main since this release

0.1.3 brings the network game to a whole rally:

  • The network game: the stage's and the rally's results pages list every player; a rally goes on
    from stage to stage to its end, with its points; the replay shows every player's car; a player who
    leaves mid-stage disappears from it. Still being tested: reports welcome.
  • Network play from the browser: the play page takes a relay and a room. How to set up a relay and
    race others: https://opencmr2.emdzej.pl/guide/network
  • The site in the game's menu colours, with the main menu's ribbon of letters on the home page.

OpenCMR2 needs your own copy of Colin McRae Rally 2.0: the PC CD, as an .iso image or a folder with its files
(data1.hdr, data1.cab, Game, FrontEnd). No game data is included. See the
status for what works.

  • macOS: unzip and open Colin McRae Rally 2.0 (gasm).app (ad hoc signed, not notarized: the first time, right-click, Open).
  • Linux (x86_64, arm64): unpack and run ./opencmr2.sh (--install-desktop adds a menu entry).
  • Windows (x86_64): unzip and run OpenCMR2.cmd.
  • Any system: gasm-run opencmr2-<version>.wasm --asset cd=CMR2.ISO with gasm 0.16.1 or newer.

The launchers ask for the game data once and remember it (--change-data picks another). Every file has a
.sha256 next to it. Guide: https://opencmr2.emdzej.pl/guide/game-data

Or play in the browser: https://opencmr2.emdzej.pl/play/

Full Changelog: 0.1.2...0.1.3