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E-SRG 1.1.1

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@emmulator emmulator released this 23 Oct 04:31

Every game now opens with different missiles.

  • Fixed: the RNG was never seeded, so the first game after power-on (or a reset) always launched the same missiles at the same times. Starting a game now mixes the BIOS frame counter into the RNG, so when you press Start changes the missiles from the first launch on.

  • e-srg-1.1.1v.bin: for a real Vectrex (flash/multicart, e.g. UVMC2). If the dome's lines don't quite meet, hold button 4 and push the stick left/right.

  • e-srg-1.1.1e.bin: for emulators (RetroArch vecx, MAME, VIDE).

Controls: stick moves, 1 fires, 2 jumps (on the title screen: changes level), 3 next title page, hold 4 to calibrate.

Full list: CHANGELIST.md

E-SRG 1.1.0

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@emmulator emmulator released this 16 Oct 04:31

Slower missiles on EASY, plus two fixes since 1.0.0.

  • New: EASY's missiles fly at 0.75x the speed at every step of the score ramp (same score steps). NORMAL and HARD are unchanged.

  • Fixed (1.0.1): missiles could stop coming if the top rings broke before 6 kills (#1).

  • Fixed (1.0.2): the dome reappeared fully cracked under GAME OVER after a dome death (#2).

  • e-srg-1.1.0v.bin: for a real Vectrex (flash/multicart, e.g. UVMC2). If the dome's lines don't quite meet, hold button 4 and push the stick left/right.

  • e-srg-1.1.0e.bin: for emulators (RetroArch vecx, MAME, VIDE).

Controls: stick moves, 1 fires, 2 jumps (on the title screen: changes level), 3 next title page, hold 4 to calibrate.

Full list: CHANGELIST.md

E-SRG 1.0.0

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@emmulator emmulator released this 11 Oct 22:17

First release.

  • e-srg-1.0.0v.bin: for a real Vectrex (flash/multicart, e.g. UVMC2). If the dome's lines don't quite meet, hold button 4 and push the stick left/right.
  • e-srg-1.0.0e.bin: for emulators (RetroArch vecx, MAME, VIDE).

Controls: stick moves, 1 fires, 2 jumps (on the title screen: changes level), 3 next title page, hold 4 to calibrate.