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Every game now opens with different missiles.
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Fixed: the RNG was never seeded, so the first game after power-on (or a reset) always launched the same missiles at the same times. Starting a game now mixes the BIOS frame counter into the RNG, so when you press Start changes the missiles from the first launch on.
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e-srg-1.1.1v.bin: for a real Vectrex (flash/multicart, e.g. UVMC2). If the dome's lines don't quite meet, hold button 4 and push the stick left/right. -
e-srg-1.1.1e.bin: for emulators (RetroArch vecx, MAME, VIDE).
Controls: stick moves, 1 fires, 2 jumps (on the title screen: changes level), 3 next title page, hold 4 to calibrate.
Full list: CHANGELIST.md