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3 commits
to scriptviewer-fixes
since this release
A fork of MagicRDR with a couple fixes for the script viewer:
- fixed issue that prevented some funcs from being decompiled, almost completely fixes "Unknown_Function()" calls
- supported new
MakeVector/StoreVector/StoreRefopcodes added in NSW/PC, allows script viewer to show many more function calls/assignments - added "Show Raw Disassembly" toggle, which can show the raw opcodes & hex bytes before each decompiled line, helping give an idea how the script code works
- now reads native names/hashes from natives.json file (majority have been named, can be updated from https://github.com/TheRouletteBoi/rdr-nativedb-data)
- hash generator will now generate-on-typing by default
If you want to edit/recompile scripts you can use this RASM fork: https://github.com/emoose/RASM/releases/