This is our final project for CSCI343: Graphics with WebGL and Javascript
Christina and I have made a virtual aquarium where the user can move around freely and look at the fish swimming
inside the environment. We used perspective projection to make it appear as if the fish have depth to them.
The environment is randomized, so no two scenes will show up in succession. We used random numbers to generate
the depth position, the X and Y positions, and the speed of the fish.
A - left
D - right
W - forward
S - backwards
Q - down
E - up
WebGL along with the textbook's WebGL library is needed in order to run this aquarium.