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1 change: 1 addition & 0 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -193,6 +193,7 @@ set(ARDUINO_LIBRARY_Matter_SRCS
libraries/Matter/src/MatterEndpoints/MatterTemperatureSensor.cpp
libraries/Matter/src/MatterEndpoints/MatterHumiditySensor.cpp
libraries/Matter/src/MatterEndpoints/MatterContactSensor.cpp
libraries/Matter/src/MatterEndpoints/MatterWaterLeakDetector.cpp
libraries/Matter/src/MatterEndpoints/MatterWaterFreezeDetector.cpp
libraries/Matter/src/MatterEndpoints/MatterRainSensor.cpp
libraries/Matter/src/MatterEndpoints/MatterPressureSensor.cpp
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137 changes: 137 additions & 0 deletions docs/en/matter/ep_water_leak_detector.rst
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##########################
MatterWaterLeakDetector
##########################

About
-----

The ``MatterWaterLeakDetector`` class provides a water leak detector endpoint for Matter networks. This endpoint implements the Matter water leak detection standard for detecting water leak conditions (detected/not detected states).

**Features:**
* Water leak detection state reporting (detected/not detected)
* Simple boolean state
* Read-only sensor (no control functionality)
* Automatic state updates
* Integration with Apple HomeKit, Amazon Alexa, and Google Home
* Matter standard compliance

**Use Cases:**
* Water leak monitoring
* Basement flood detection
* Appliance leak detection
* Smart home automation triggers
* Preventative maintenance systems

API Reference
-------------

Constructor
***********

MatterWaterLeakDetector
^^^^^^^^^^^^^^^^^^^^^^^^^

Creates a new Matter water leak detector endpoint.

.. code-block:: arduino
MatterWaterLeakDetector();
Initialization
**************

begin
^^^^^

Initializes the Matter water leak detector endpoint with an initial leak detection state.

.. code-block:: arduino
bool begin(bool _leakState = false);
* ``_leakState`` - Initial water leak detection state (``true`` = detected, ``false`` = not detected, default: ``false``)

This function will return ``true`` if successful, ``false`` otherwise.

end
^^^

Stops processing Matter water leak detector events.

.. code-block:: arduino
void end();
Water Leak Detection State Control
***********************************

setLeak
^^^^^^^^

Sets the water leak detection state.

.. code-block:: arduino
bool setLeak(bool _leakState);
* ``_leakState`` - Water leak detection state (``true`` = detected, ``false`` = not detected)

This function will return ``true`` if successful, ``false`` otherwise.

getLeak
^^^^^^^

Gets the current water leak detection state.

.. code-block:: arduino
bool getLeak();
This function will return ``true`` if water leak is detected, ``false`` if not detected.

Operators
*********

bool operator
^^^^^^^^^^^^^

Returns the current water leak detection state.

.. code-block:: arduino
operator bool();
Example:

.. code-block:: arduino
if (myDetector) {
Serial.println("Water leak is detected");
} else {
Serial.println("Water leak is not detected");
}
Assignment operator
^^^^^^^^^^^^^^^^^^^

Sets the water leak detection state.

.. code-block:: arduino
void operator=(bool _leakState);
Example:

.. code-block:: arduino
myDetector = true; // Set water leak detection to detected
myDetector = false; // Set water leak detection to not detected
Example
-------

Water Leak Detector
********************

.. literalinclude:: ../../../libraries/Matter/examples/MatterWaterLeakDetector/MatterWaterLeakDetector.ino
:language: arduino
1 change: 1 addition & 0 deletions docs/en/matter/matter.rst
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Expand Up @@ -126,6 +126,7 @@ The library provides specialized endpoint classes for different device types. Ea
* ``MatterHumiditySensor``: Humidity sensor (read-only)
* ``MatterPressureSensor``: Pressure sensor (read-only)
* ``MatterContactSensor``: Contact sensor (open/closed state)
* ``MatterWaterLeakDetector``: Water leak detector (detected/not detected state)
* ``MatterWaterFreezeDetector``: Water freeze detector (detected/not detected state)
* ``MatterRainSensor``: Rain sensor (detected/not detected state)
* ``MatterOccupancySensor``: Occupancy sensor (occupied/unoccupied state)
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// Copyright 2025 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at

// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

/*
* This example is an example code that will create a Matter Device which can be
* commissioned and controlled from a Matter Environment APP.
* Additionally the ESP32 will send debug messages indicating the Matter activity.
* Turning DEBUG Level ON may be useful to following Matter Accessory and Controller messages.
*
* The example will create a Matter Water Leak Detector Device.
* The Water Leak Detector state can be toggled by pressing the onboard button.
* The Water Leak Detector state will be indicated by the onboard LED.
* The Water Leak Detector state will be simulated to change every 20 seconds.
*
* The onboard button can be kept pressed for 5 seconds to decommission the Matter Node.
* The example will also show the manual commissioning code and QR code to be used in the Matter environment.
*
*/

// Matter Manager
#include <Matter.h>
#if !CONFIG_ENABLE_CHIPOBLE
// if the device can be commissioned using BLE, WiFi is not used - save flash space
#include <WiFi.h>
#endif

// List of Matter Endpoints for this Node
// Matter Water Leak Detector Endpoint
MatterWaterLeakDetector WaterLeakDetector;

// CONFIG_ENABLE_CHIPOBLE is enabled when BLE is used to commission the Matter Network
#if !CONFIG_ENABLE_CHIPOBLE
// WiFi is manually set and started
const char *ssid = "your-ssid"; // Change this to your WiFi SSID
const char *password = "your-password"; // Change this to your WiFi password
#endif

// LED will be used to indicate the Water Leak Detector state
// set your board RGB LED pin here
#ifdef RGB_BUILTIN
const uint8_t ledPin = RGB_BUILTIN;
#else
const uint8_t ledPin = 2; // Set your pin here if your board has not defined LED_BUILTIN
#warning "Do not forget to set the RGB LED pin"
#endif

// set your board USER BUTTON pin here - decommissioning and Manual Water Leak Detector toggle button
const uint8_t buttonPin = BOOT_PIN; // Set your pin here. Using BOOT Button.

// Button control
uint32_t button_time_stamp = 0; // debouncing control
bool button_state = false; // false = released | true = pressed
const uint32_t debounceTime = 250; // button debouncing time (ms)
const uint32_t decommissioningTimeout = 5000; // keep the button pressed for 5s, or longer, to decommission

void setup() {
// Initialize the USER BUTTON (Boot button) that will be used to decommission the Matter Node
// The button will also be used to manually toggle the Water Leak Detector state
pinMode(buttonPin, INPUT_PULLUP);
// Initialize the LED (light) GPIO and Matter End Point
pinMode(ledPin, OUTPUT);

Serial.begin(115200);

// CONFIG_ENABLE_CHIPOBLE is enabled when BLE is used to commission the Matter Network
#if !CONFIG_ENABLE_CHIPOBLE
// Manually connect to WiFi
WiFi.begin(ssid, password);
// Wait for connection
while (WiFi.status() != WL_CONNECTED) {
delay(500);
Serial.print(".");
}
Serial.println();
#endif

// set initial water leak detector state as false (default)
WaterLeakDetector.begin();
digitalWrite(ledPin, LOW); // LED OFF

// Matter beginning - Last step, after all EndPoints are initialized
Matter.begin();

// Check Matter Accessory Commissioning state, which may change during execution of loop()
if (!Matter.isDeviceCommissioned()) {
Serial.println("");
Serial.println("Matter Node is not commissioned yet.");
Serial.println("Initiate the device discovery in your Matter environment.");
Serial.println("Commission it to your Matter hub with the manual pairing code or QR code");
Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str());
Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str());
// waits for Matter Water Leak Detector Commissioning.
uint32_t timeCount = 0;
while (!Matter.isDeviceCommissioned()) {
delay(100);
if ((timeCount++ % 50) == 0) { // 50*100ms = 5 sec
Serial.println("Matter Node not commissioned yet. Waiting for commissioning.");
}
}
Serial.println("Matter Node is commissioned and connected to the network. Ready for use.");
}
}

bool simulatedHWWaterLeakDetector() {
// Simulated Water Leak Detector
static bool leakState = false;
static uint32_t lastTime = 0;

// Simulate a Water Leak Detector state change every 20 seconds
if (millis() - lastTime > 20000) {
leakState = !leakState;
lastTime = millis();
}
return leakState;
}

void loop() {
// Check if the button has been pressed
if (digitalRead(buttonPin) == LOW && !button_state) {
// deals with button debouncing
button_time_stamp = millis(); // record the time while the button is pressed.
button_state = true; // pressed.
}

uint32_t time_diff = millis() - button_time_stamp;
if (button_state && time_diff > debounceTime && digitalRead(buttonPin) == HIGH) {
button_state = false; // released
// button is released - toggle Leak State (Not Detected/Detected)
WaterLeakDetector.setLeak(!WaterLeakDetector.getLeak()); // same as WaterLeakDetector = !WaterLeakDetector;
Serial.printf("User button released. Setting the Water Leak Detector to %s.\r\n", WaterLeakDetector ? "Detected" : "Not Detected");
// LED will indicate the Water Leak Detector state
if (WaterLeakDetector) {
digitalWrite(ledPin, HIGH); // LED ON
} else {
digitalWrite(ledPin, LOW); // LED OFF
}
}

// Onboard User Button is kept pressed for longer than 5 seconds in order to decommission matter node
if (button_state && time_diff > decommissioningTimeout) {
Serial.println("Decommissioning Water Leak Detector Matter Accessory. It shall be commissioned again.");
Matter.decommission();
button_time_stamp = millis(); // avoid running decommissioning again, reboot takes a second or so
}

// Simulated Water Leak Detector
WaterLeakDetector.setLeak(simulatedHWWaterLeakDetector());

delay(50);
}
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