Feature Bundle 2: Electric Boogaloo
Change Log:
Additions
- Added button to toggle fast deconstruction mode. (#218 #220)
- Added logging for deconstruction, removing and placing machines. (#224 #250 #237)
- Added logging for rocket and nuke firing. (#232)
- Added alternative
_C.move_items_stack
to_C.move_items
which uses stack transfer. (#227) - Added automatic deconstruction of rocks and trees when driven into with a car. (#259)
- Added automatic collection of items on the ground when picking up inserters. (#237)
- Added automatic deconstruction of electric miners when they run out of resources. (#237)
- Added support for graftorio statistics. (#228)
- Added support for FAGC / FDGL ban syncing. (#231)
- Added support for deferred role changes. (#235)
- Added locales for
zh-CN
andzh-TW
(#230) - Added language detection on player data. (#244)
- Added ability to prevent players equipping nukes. (#229)
- Added ability to disable the research for nukes. (#245)
- Added chat notification on completion of a research. (#237)
- Added a virtual solar surface aka vlayer. (#237 #254)
- Added GUI for inserting modules into machines using bots. (#248 #252 #257)
- Added GUI for watching other players through a world camera (#251 #264 #266)
- Added GUI for displaying the player data of other players. (#256 #263)
- Added GUI for tracking research milestones. (#237)
- Added GUI for controlling the visibility and order of buttons on toolbar. (#268)
- Added command for clearing blueprint ghosts and items of the ground. (#260)
- Added command for targeting biter bases with artillery. (#261)
- Added command for getting and setting the construction bot queue rate. (#237)
- Added command for adjusting the game speed. (#237)
- Added command for clearing and disabling pollution. (#237)
- Added command for researching all technologies for a force (#237)
- Added command for toggling always day on a surface (#237)
- Added command for killing and removing all biters (#237)
- Added command for toggling the friendly fire state of a force (#237)
- Added command for removing all decorations and entity corpses (#237 #255)
- Added command for automaticity queuing infinite research (#237)
- Added command for setting all trains to automatic (#237)
- Added command for recharging modular / power armour batteries (#237 #255)
- Added command for placing water tiles aka waterfill (#237 #255 #262)
- Added command for setting logistics requests. (#237 #249 #267)
Changes
- Github Pages CD no longer requires an "Automatic Docs Update" commit. (6.3.0)
- Automatic station naming now allows for a custom format in the config. (#237)
- The spawn region now includes a small amount of water and resources. (#237)
- Advanced start now supports starting with modular / power armour. (#237)
- The last-location command now uses only a single decimal place. (#258)
- Core GUI now uses element tags for event handlers. (#253)
- Renamed
_C.move_items
to_C.copy_items_stack
(#229) - Changed style of autofill buttons. (#240)
- Changed spawn belts to be on the neutral force. (#247)
- Changed discord logs to use short time instead of long. (#237)
- Changed threshold of when to jail somebody after a report is made. (#237)
- Changed radius of warps when attempting to place a new one. (#237)
Bugfixs
- Fixed warp list breaking when there are no warps on the current surface. (#223)
- Fixed reports detecting empty reason messages. (#233 #237)
- Fixed bug with roles being assigned while a user is jailed. (#235 #237)
- Fixed autofill amounts not being used. (#238)
- Fixed missing functions in base game control. (#246)
- Fixed the teleport function used by some commands. (#237)
- Fixed server ups over lapping with the clock debug option. (#237)
- Fixed last location not working over rcon. (#265)
Statistics
- Commits: 269
- Files Changed: 379
- Line Additions: 9,109
- Line Deletions: 148,858
Contributors
Thank you to the following for contributing code in this release:
@PHIDIAS0303 @Cooldude2606 @oof2win2 @DrahcPro @Windsinger1985 @bbassie
For more details see: release/6.3.0