-
Notifications
You must be signed in to change notification settings - Fork 46.8k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Hydration errors should force a client render #22416
Conversation
Comparing: 1c73cee...01af049 Critical size changesIncludes critical production bundles, as well as any change greater than 2%:
Significant size changesIncludes any change greater than 0.2%: Expand to show
|
1899a9a
to
0c212f5
Compare
2a4b09f
to
c998cfe
Compare
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Read this pr 4 times now, things are starting to click.
The tests make sense and all tests pass so go forth :)
// | ||
// If we hit a "Delayed" case, such as when we'd switch from content back into | ||
// a fallback, then we should always suspend/restart. Transitions apply | ||
// to this case. If none is defined, JND is used instead. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
whats JND?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
It stands for "Just Noticeable Difference". We mostly don't use it anymore, but the idea is that if we're missing some data, and we've already waited n milliseconds, the user won't notice if we wait just a bit longer before showing a fallback.
I'm about to add more branches to the Suspense-related logic in `throwException`, so before I do, I split some of the steps into separate functions so that later I can use them in multiple places. This commit does not change any program behavior, only the control flow surrounding existing code.
c998cfe
to
6a33c0d
Compare
If something errors during hydration, we should try rendering again without hydrating. We'll find the nearest Suspense boundary and force it to client render, discarding the server-rendered content.
Summary: This sync includes the following changes: - **[579c008a7](facebook/react@579c008a7 )**: [Fizz/Flight] pipeToNodeWritable(..., writable).startWriting() -> renderToPipeableStream(...).pipe(writable) ([#22450](facebook/react#22450)) //<Sebastian Markbåge>// - **[f2c381131](facebook/react@f2c381131 )**: fix: useSyncExternalStoreExtra ([#22500](facebook/react#22500)) //<Daishi Kato>// - **[0ecbbe142](facebook/react@0ecbbe142 )**: Sync hydrate discrete events in capture phase and dont replay discrete events ([#22448](facebook/react#22448)) //<salazarm>// - **[a724a3b57](facebook/react@a724a3b57 )**: [RFC] Codemod invariant -> throw new Error ([#22435](facebook/react#22435)) //<Andrew Clark>// - **[201af81b0](facebook/react@201af81b0 )**: Release pooled cache reference in complete/unwind ([#22464](facebook/react#22464)) //<Joseph Savona>// - **[033efe731](facebook/react@033efe731 )**: Call get snapshot in useSyncExternalStore server shim ([#22453](facebook/react#22453)) //<salazarm>// - **[7843b142a](facebook/react@7843b142a )**: [Fizz/Flight] Pass in Destination lazily to startFlowing instead of in createRequest ([#22449](facebook/react#22449)) //<Sebastian Markbåge>// - **[d9fb383d6](facebook/react@d9fb383d6 )**: Extract queueing logic into shared functions ([#22452](facebook/react#22452)) //<Andrew Clark>// - **[9175f4d15](facebook/react@9175f4d15 )**: Scheduling Profiler: Show Suspense resource .displayName ([#22451](facebook/react#22451)) //<Brian Vaughn>// - **[eba248c39](facebook/react@eba248c39 )**: [Fizz/Flight] Remove reentrancy hack ([#22446](facebook/react#22446)) //<Sebastian Markbåge>// - **[66388150e](facebook/react@66388150e )**: Remove usereducer eager bailout ([#22445](facebook/react#22445)) //<Joseph Savona>// - **[d3e086932](facebook/react@d3e086932 )**: Make root.unmount() synchronous ([#22444](facebook/react#22444)) //<Andrew Clark>// - **[2cc6d79c9](facebook/react@2cc6d79c9 )**: Rename onReadyToStream to onCompleteShell ([#22443](facebook/react#22443)) //<Sebastian Markbåge>// - **[c88fb49d3](facebook/react@c88fb49d3 )**: Improve DEV errors if string coercion throws (Temporal.*, Symbol, etc.) ([#22064](facebook/react#22064)) //<Justin Grant>// - **[05726d72c](facebook/react@05726d72c )**: [Fix] Errors should not "unsuspend" a transition ([#22423](facebook/react#22423)) //<Andrew Clark>// - **[3746eaf98](facebook/react@3746eaf98 )**: Packages/React/src/ReactLazy ---> changing -1 to unintialized ([#22421](facebook/react#22421)) //<BIKI DAS>// - **[04ccc01d9](facebook/react@04ccc01d9 )**: Hydration errors should force a client render ([#22416](facebook/react#22416)) //<Andrew Clark>// - **[029fdcebb](facebook/react@029fdcebb )**: root.hydrate -> root.isDehydrated ([#22420](facebook/react#22420)) //<Andrew Clark>// - **[af87f5a83](facebook/react@af87f5a83 )**: Scheduling Profiler marks should include thrown Errors ([#22417](facebook/react#22417)) //<Brian Vaughn>// - **[d47339ea3](facebook/react@d47339ea3 )**: [Fizz] Remove assignID mechanism ([#22410](facebook/react#22410)) //<Sebastian Markbåge>// - **[3a50d9557](facebook/react@3a50d9557 )**: Never attach ping listeners in legacy Suspense ([#22407](facebook/react#22407)) //<Andrew Clark>// - **[82c8fa90b](facebook/react@82c8fa90b )**: Add back useMutableSource temporarily ([#22396](facebook/react#22396)) //<Andrew Clark>// - **[5b57bc6e3](facebook/react@5b57bc6e3 )**: [Draft] don't patch console during first render ([#22308](facebook/react#22308)) //<Luna Ruan>// - **[cf07c3df1](facebook/react@cf07c3df1 )**: Delete all but one `build2` reference ([#22391](facebook/react#22391)) //<Andrew Clark>// - **[bb0d06935](facebook/react@bb0d06935 )**: [build2 -> build] Local scripts //<Andrew Clark>// - **[0c81d347b](facebook/react@0c81d347b )**: Write artifacts to `build` instead of `build2` //<Andrew Clark>// - **[4da03c9fb](facebook/react@4da03c9fb )**: useSyncExternalStore React Native version ([#22367](facebook/react#22367)) //<salazarm>// - **[48d475c9e](facebook/react@48d475c9e )**: correct typos ([#22294](facebook/react#22294)) //<Bowen>// - **[cb6c619c0](facebook/react@cb6c619c0 )**: Remove Fiber fields that were used for hydrating useMutableSource ([#22368](facebook/react#22368)) //<Sebastian Silbermann>// - **[64e70f82e](facebook/react@64e70f82e )**: [Fizz] add avoidThisFallback support ([#22318](facebook/react#22318)) //<salazarm>// - **[3ee7a004e](facebook/react@3ee7a004e )**: devtools: Display actual ReactDOM API name in root type ([#22363](facebook/react#22363)) //<Sebastian Silbermann>// - **[79b8fc667](facebook/react@79b8fc667 )**: Implement getServerSnapshot in userspace shim ([#22359](facebook/react#22359)) //<Andrew Clark>// - **[86b3e2461](facebook/react@86b3e2461 )**: Implement useSyncExternalStore on server ([#22347](facebook/react#22347)) //<Andrew Clark>// - **[8209de269](facebook/react@8209de269 )**: Delete useMutableSource implementation ([#22292](facebook/react#22292)) //<Andrew Clark>// Changelog: [General][Changed] - React Native sync for revisions e8feb11...afcb9cd jest_e2e[run_all_tests] Reviewed By: yungsters Differential Revision: D31541359 fbshipit-source-id: c35941bc303fdf55cb061e9996200dc868a6f2af
* Refactor throwException control flow I'm about to add more branches to the Suspense-related logic in `throwException`, so before I do, I split some of the steps into separate functions so that later I can use them in multiple places. This commit does not change any program behavior, only the control flow surrounding existing code. * Hydration errors should force a client render If something errors during hydration, we should try rendering again without hydrating. We'll find the nearest Suspense boundary and force it to client render, discarding the server-rendered content.
If something errors during hydration, we should try rendering again without hydrating.
We'll find the nearest Suspense boundary and force it to client render, discarding the server-rendered content.
I suggest reviewing commit-by-commit because the first step refactors the control flow in
throwException
. The actual change comes after that.