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v0.4.0 (early pre-release)

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@feelingdev feelingdev released this 02 Nov 05:57
· 5 commits to main since this release

Early pre-release: no Switch test results for this build yet, and there's been no full playthrough. Back up your saves.

For Pokémon: Let's Go, Pikachu! 1.0.2 with Atmosphère. Build ID C208DB6A4EF4361F28B8402BE0F7CD9A.

Install: remove any other wild battle mods, unzip to the root of your SD card, then fully close and restart the game. The zip adds /atmosphere/exefs_patches/the_better_lets_go/, replacing an earlier version if you have it.

New in this version:

  • Snorlax, Legendaries and other scripted wild fights keep the original mechanic: there are no Poké Balls in the battle Bag, the original timer stays, and you catch them after you win. This applies whether "Enable Wild Battle" is On or Off. Normal wild battles are unchanged.

Also included since v0.1.0, and also still being tested:

  • Every game language: both options are translated into Japanese (kana and kanji), English, French, Italian, German, Spanish, Korean, and Simplified and Traditional Chinese. They now appear in Japanese too, and the Hiragana/Kanji row works as normal. The translations are by AI and aren't checked by native speakers, so corrections to tools/option_text.py are very welcome.
  • "Level-Up Trade Evolution" option: Off by default. When On, Kadabra, Machoke, Graveler and Haunter can also evolve by leveling up, starting at Level 50.
  • Intro skip: works with +, −, A, B, X or Y.
  • Patch format: IPS32. If the patch seems to do nothing, please report your Atmosphère version.

Please test:

  • Snorlax or a Legendary: no balls in the Bag, the timer shows, and winning leads to the catch screen.
  • A normal wild battle straight after one: balls are back, there's no timer, and a win gives EXP with no catch screen.
  • A trainer battle straight after one.
  • Opening Options and scrolling every row: 13 in Japanese, 12 in other languages.
  • Each language's wording, and any text that's cut off or shows as blank boxes.
  • Switching both options, then restarting the game to check they saved.
  • Each trade evolution at Level 50, canceling with B, and with the option Off.
  • Whether one A press on the intro also starts the game.

Known gaps: shiny and Special Encounters are untested, and there's been no full playthrough. Stay offline.

See the README for the AI disclosure, warnings, testing status and credits.

SHA-256 of the patch: A945193E8F2851506FED9127C233F3B889B2410C05F329CA5C98733500E613B3

Licensed under GPL-3.0; see the LICENSE file attached here. Source is in this repo.