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v0.5.1 (early pre-release)
Pre-releaseEarly pre-release: no Switch test results for this build yet, and there's been no full playthrough. Back up your saves.
For Pokémon: Let's Go, Pikachu! 1.0.2 with Atmosphère. Build ID C208DB6A4EF4361F28B8402BE0F7CD9A.
Install: remove any other wild battle mods, unzip to the root of your SD card, then fully close and restart the game. The zip adds /atmosphere/exefs_patches/the_better_lets_go/, replacing an earlier version if you have it.
Fixed in this version:
- Sky Dash on D-pad Up: in v0.5.0, Up opened the town map but pressing A on a place did nothing. Up now opens the map the way the game's own menu does, so you can pick a place and fly there. B takes you back to the overworld. The screen now fades out before the map appears.
Also included since v0.1.0, and also still being tested:
- Every game language: both options are translated into Japanese (kana and kanji), English, French, Italian, German, Spanish, Korean, and Simplified and Traditional Chinese, and they now appear in Japanese too. The translations are by AI and aren't checked by native speakers, so corrections to
tools/option_text.pyare very welcome. - Sky Dash on D-pad Up: works once you've unlocked Sky Dash, under the same rules as opening the menu. On a single sideways Joy-Con, Up still opens the menu.
- Snorlax, Legendaries and other scripted wild fights keep the original mechanic: no Poké Balls in the battle Bag, the original timer stays, and you catch them after you win.
- "Level-Up Trade Evolution" option: Off by default. When On, Kadabra, Machoke, Graveler and Haunter can also evolve by leveling up, starting at Level 50.
- Intro skip: works with +, −, A, B, X or Y.
- Patch format: IPS32. If the patch seems to do nothing, please report your Atmosphère version.
Please test:
- D-pad Up: nothing before unlocking Sky Dash; after that, pick a place with A and fly there, or press B to return to the overworld rather than the menu. Check that the screen, sound and Pikachu look normal afterwards. Report any freeze.
- The Town Map in the X menu, which should still fly as before, and X still opening the menu.
- Snorlax or a Legendary, then a normal wild battle and a trainer battle straight after.
- Opening Options and scrolling every row: 13 in Japanese, 12 in other languages.
- Each language's wording, and any text that's cut off or shows as blank boxes.
- Switching both options, then restarting the game to check they saved.
- Each trade evolution at Level 50, canceling with B, and with the option Off.
- Whether one A press on the intro also starts the game.
Known gaps: shiny and Special Encounters are untested, and there's been no full playthrough. Stay offline.
See the README for the AI disclosure, warnings, testing status and credits.
SHA-256 of the patch: 3F6E639C10A508CF2350EFD1B89FC7E14D0CBD4B566BE21F7DDD849408674A9A
Licensed under GPL-3.0; see the LICENSE file attached here. Source is in this repo.