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Game Scrapbook v0.1.6 — Windows x64 preview
Game Scrapbook keeps recipes, quests, maps and other game information on a persistent second-screen board. Capture an area, drag the cut-out onto the board, and get back to playing.
What's new in v0.1.6
- The X in each snip's delete button is visually centered using symmetric vector geometry.
- Immediate deletion, Ctrl+Z/Ctrl+Y, archive/restore, dragging, resizing and the saved-board format keep their existing behavior.
- First public open-source release, with an MIT license, first-run guide, capabilities, keyboard shortcuts, build instructions and limitations.
Download and run
Download Game-Scrapbook-v0.1.6-Windows-x64.zip, close any older copy, extract the whole ZIP and run GameScrapbook.exe. The runtime is included. Existing boards and settings use the same %LOCALAPPDATA%\GameScrapbook folder.
Put the app on your second monitor. With the pointer over your game screen, press Ctrl+Alt+S. Drag once to select an area, release, then drag the cut-out onto the scrapbook. The Snip button provides a three-second countdown as an alternative.
Verification and limits
- One Windows x64 self-contained publish; all 21 core regression checks passed.
- Focused offscreen Windows WPF rendering checks are recorded in the repository's v0.1.6 verification report.
- Source reviewed and scanned before publication; no credentials, private board data or captured screenshots included.
- No GitHub Actions workflow was added or run.
Unsigned Windows x64 preview. Windowed/borderless SDR games are the intended target; exclusive fullscreen, HDR, protected surfaces and games that lock the pointer are not guaranteed. Live game/monitor/focus behavior still requires the documented manual playtest. Deleted cards retain their PNG files for undo/recovery; unused images are not automatically purged.
See the README for all features, controls, storage and build instructions. SHA256SUMS.txt covers the downloadable ZIP files.