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[Android 15 Emulator | x86_64] App Crashes Immediately on Startup #1269

@liiyau

Description

@liiyau

Description

When launching the app on the Android 15 emulator, the app crashes immediately on startup.
The issue does not occur on Android 14 or lower emulators or physical devices.

Reproducing the issue

No response

Firebase Unity SDK Version

12.10.0

Unity editor version

2022.3.62f1

Installation Method

.unitypackage

Problematic Firebase Component(s)

Analytics, App Check, Crashlytics, Messaging, Remote Config

Other Firebase Component(s) in use

No response

Additional SDKs you are using

AppLovin MAX 8.3.0(Unity 3D)

Targeted Platform(s)

Android

Unity editor platform

Windows

Scripting Runtime

IL2CPP

Release Distribution Type

Pre-built SDK from https://firebase.google.com/download/unity

Relevant Log Output

06-13 05:59:26.512  crash_dump64: type=1400 audit: avc:  denied  { search } for  name="0" dev="tmpfs" scontext=u:r:crash_dump:s0 [...] app=com.yy.package

06-13 05:59:28.643  crash_dump64: Cmdline: com.yy.package
06-13 05:59:28.643  crash_dump64: pid: 2434, tid: 2651, name: Thread-16  >>> com.yy.package <<<
06-13 05:59:28.665  crash_dump64: #00 pc 0000000000b41160  /data/app/.../libunity.so
06-13 05:59:28.665  crash_dump64: #01 pc 0000000000b3fd20  /data/app/.../libunity.so
06-13 05:59:28.665  crash_dump64: #02 pc 0000000000b3f730  /data/app/.../libunity.so
06-13 05:59:28.665  crash_dump64: ...
06-13 05:59:28.667  crash_dump64: #20 pc 000000000051e778  /data/app/.../libunity.so

06-13 05:59:55.120  crash_dump64: type=1400 audit: avc:  denied  { search } for  name="0" dev="tmpfs" [...] app=com.yy.package

06-13 05:59:55.446  crash_dump64: Cmdline: com.yy.package
06-13 05:59:55.446  crash_dump64: pid: 3132, tid: 3230, name: Background Job.  >>> com.yy.package <<<
06-13 05:59:55.459  crash_dump64: #00 pc 0000000000b41160  /data/app/.../libunity.so
06-13 05:59:55.459  crash_dump64: #01 pc 0000000000b3fd20  /data/app/.../libunity.so
06-13 05:59:55.459  crash_dump64: #02 pc 0000000000b3f730  /data/app/.../libunity.so
06-13 05:59:55.459  crash_dump64: ...
06-13 05:59:55.459  crash_dump64: #20 pc 000000000051e778  /data/app/.../libunity.so

06-13 05:59:55.499  system_server: Process com.yy.package has crashed too many times, killing! Reason: crashed quickly
06-13 05:59:55.499  system_server: Force finishing activity com.yy.package/com.unity3d.player.UnityPlayerActivity

If using CocoaPods for Apple platforms, the project's Podfile.lock

No response

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