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Unity editor version: 2018.4.12f1
Firebase Unity SDK version: 6.8.1
Firebase plugins in use (Auth, Database, etc.): Dynamic Links and Analytics
Additional SDKs you are using (Facebook, AdMob, etc.): Facebook and Admob
Platform you are using the Unity editor on (Mac, Windows, or Linux): Windows
Platform you are targeting (iOS, Android, and/or desktop): Android and IOS
Scripting Runtime (Mono, and/or IL2CPP): IL2CPP
Hey to all,
I have a few questions regarding Dynamic Links:
- i had android and ios apps on firebase with package name/bundle Id "com.SimgeSimulation.CanliKelimeOyunu", Then i deleted these apps and added new ones with package name/bundleId "com.SimgeSimulation.WordGame". i deleted old json/plist files and impoted new ones, and updated all the codes with new bundle ids, etc. But when i create a new dynamic links with updated infos, and debug it (You can see here https://stockwordgame.com/invite/invite?d=1) it shows an error that "Android app 'com.SimgeSimulation.CanliKelimeOyunu' lacks SHA256. AppLinks is not enabled for the app." Why still shows old bundle id? Even new bundled id has SHA256
- https://firebase.google.com/docs/dynamic-links/create-manually this link says there is a paremeter(efr in Navigation parameters) about app preview page, but i couldnt find it in Firebase Unity SDK! There are Android parameters, IOS parameters, etc. but not Navigation parameters.
I am about to publish my game but still mess around Dynamic Link integration. Please help me.
NickDLion