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Description
[REQUIRED] Please fill in the following fields:
- Unity editor version: 2020.3.45f
- Firebase Unity SDK version: 11.2
- Source you installed the SDK: upm
- Problematic Firebase Component: Platform
- Other Firebase Components in use: Platform
- Additional SDKs you are using:
- Platform you are using the Unity editor on: Windows
- Platform you are targeting: Android & iOS
- Scripting Runtime: IL2CPP
- Pre-built SDK from the website or open-source from this repo: Pre-built SDK
[REQUIRED] Please describe the issue here:
Unity crashes randomly while compiling scripts. Happens very very often atleast once an hour.
Steps to reproduce:
Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)?
100%
What happened? How can we make the problem occur?
just write some code and wait for unity to compile then it will crash randomly.
If you have a downloadable sample project that reproduces the bug you're reporting, you will
likely receive a faster response on your issue.
Relevant Code:
Stacktrace of the error, It's always the same stacktrace.
These are the dependencies I am using:

The error happens in this dll "FirebaseCppApp-11_2_0" the entrypoint is in this function "Firebase_App_CSharp_PollCallbacks"
This is a crash minidump:
crash.zip
This is how frequent the crashes are (the gap is when I went on vacation):

