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Description
[REQUIRED] Please fill in the following fields:
- Unity editor version: 2020.3.41f1
- Firebase Unity SDK version: v11.3, v11.0
- Source you installed the SDK: .unitypackage
- Problematic Firebase Component: Firestore
- Other Firebase Components in use: Auth, Crashlytics, Analytics,Installations
- Additional SDKs you are using: Ironsource,facebook
- Platform you are using the Unity editor on: Mac
- Platform you are targeting: iOS, Android
- Scripting Runtime: IL2CPP
- Pre-built SDK from the website or open-source from this repo: this repo
Downgrading to v10.2.0 is working properly
[REQUIRED] Please describe the issue here:
0 grpcpp +0x4f18 0x4f18 (0x4ea8 + 112)
1 grpcpp +0x2b1a4 0x2b1a4 (0x2b18c + 24)
2 grpcpp +0x2b2e8 0x2b2e8 (0x2b2d8 + 16)
3 FirebaseFirestore +0x905e4 firebase::firestore::remote::GrpcConnection::CreateChannel() const
4 FirebaseFirestore +0x9034c firebase::firestore::remote::GrpcConnection::EnsureActiveStub()
5 FirebaseFirestore +0x90a90 firebase::firestore::remote::GrpcConnection::CreateStream(absl::lts_20220623::string_view, firebase::firestore::credentials::AuthToken const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, firebase::firestore::remote::GrpcStreamObserver*)
6 FirebaseFirestore +0x136290 firebase::firestore::remote::Stream::ResumeStartWithCredentials(firebase::firestore::util::StatusOr<firebase::firestore::credentials::AuthToken> const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)
7 FirebaseFirestore +0x137954 0x137954 (0x137910 + 68)
8 FirebaseFirestore +0x8258 firebase::firestore::util::AsyncQueue::ExecuteBlocking(std::__1::function<void ()> const&)
9 FirebaseFirestore +0x14841c firebase::firestore::util::Task::ExecuteAndRelease()
10 libdispatch.dylib +0x607d0 __dispatch_client_callout
11 libdispatch.dylib +0x9320 __dispatch_lane_serial_drain$VARIANT$mp
12 libdispatch.dylib +0x9e3c __dispatch_lane_invoke$VARIANT$mp
13 libdispatch.dylib +0x124a8 __dispatch_workloop_worker_thread
14 libsystem_pthread.dylib +0xc110 __pthread_wqthread
Steps to reproduce:
App is getting crashed on calling GetSnapshotAsync() on iOS devices