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[Bug] Fatal Exception: java.lang.RuntimeException: Unable to instantiate activity #921

@lewisSM

Description

@lewisSM

[REQUIRED] Please fill in the following fields:

  • Unity editor version: 2022.3.11f1
  • Firebase Unity SDK version: 10.7.0
  • Source you installed the SDK: .unitypackage
  • Problematic Firebase Component: Messaging
  • Other Firebase Components in use: Auth, Remote Config, Crashlytics, Dynamic Links
  • Additional SDKs you are using: Ironsource, Google Play Games, Google Mobile Ads, OneSignal
  • Platform you are using the Unity editor on: Windows
  • Platform you are targeting: iOS and Android
  • Scripting Runtime: IL2CPP
  • Pre-built SDK from the website or open-source from this repo: pre-built

[REQUIRED] Please describe the issue here:

A crash event is being logged through Crashlytics. I removed Firebase Messaging a while ago as we transitioned to using OneSignal for notifications. However the stack trace has references to "Firebase-Messaging-Init" although I cannot find any files from the Messaging SDK in the project. I've attached the full stack trace that's on Crashlytics.

com.invinciblesstudioltd.soccermanager2024_issue_ca8f7f21e3ec633d0d1dca453409435b_crash_session_659BB37900E600010D96AFF0A34E4FD2_DNE_0_v2_stacktrace.txt

Steps to reproduce:

Unfortunately I've not been able to reproduce the crash. It's only occurring on Android.

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