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[REQUIRED] Please fill in the following fields:
- Unity editor version: 2022.3.19f1
- Firebase Unity SDK version: 10.6.0
- Source you installed the SDK: UPM
- Problematic Firebase Component: Core
- Other Firebase Components in use: All
- Additional SDKs you are using: None
- Platform you are using the Unity editor on: MacOS
- Platform you are targeting: iOS
- Scripting Runtime:IL2CPP
- Pre-built SDK from the open-source from this repo: https://github.com/GameWorkstore, but I also double checked and downloaded prebuilt from website, and the result is the same.
[REQUIRED] Please describe the issue here:
Simply building from Unity targeting iOS build target in Unity Editor:
iOS framework addition failed due to a CocoaPods installation failure. This will will likely result in an non-functional Xcode project.
After the failure, "pod repo update" was executed and succeeded. "pod install" was then attempted again, and still failed. This may be due to a broken CocoaPods installation. See: https://guides.cocoapods.org/using/troubleshooting.html for potential solutions.
pod install output:
Analyzing dependencies
Adding spec repo `trunk` with CDN `https://cdn.cocoapods.org/`
[!] CocoaPods could not find compatible versions for pod "Firebase/Analytics":
In Podfile:
Firebase/Analytics (= 10.15.0)
None of your spec sources contain a spec satisfying the dependency: `Firebase/Analytics (= 10.15.0)`.
You have either:
* out-of-date source repos which you can update with `pod repo update` or with `pod install --repo-update`.
* mistyped the name or version.
* not added the source repo that hosts the Podspec to your Podfile.
pod repo update output:
Updating spec repo `trunk`
Steps to reproduce:
Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)? Yes
What's the issue repro rate? 100%
What happened? How can we make the problem occur?
On iOS build export.
Recommended Fix
Change how podfile is generated by removing the extra / in the name of the pod names for the FIrebase deps