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api: coreclosed-by-botneeds-infoNeed information for the developerNeed information for the developerstaleDon't have recent activityDon't have recent activitytype: question
Description
Description
iOS app build with Xcode 15.3 crashes on second launch after debugging I found that it is stucking in firebase code
var task = FirebaseMessaging.GetTokenAsync();
Build is working fine when made with Xcode 14.
Reproducing the issue
Make iOS Build with Xcode 15.3 .
Unity Version-2021.3.28f1
firebase version -9.6.0
step to reproduce
1.try to get token from firebase using var task = FirebaseMessaging.GetTokenAsync();
2. get instance id from firebase using var task=FirebaseAnalytics.GetAnalyticsInstanceIdAsync();
Firebase Unity SDK Version
9.6.0
Unity editor version
2021.3.28f1
Installation Method
.unitypackage
Problematic Firebase Component(s)
All
Other Firebase Component(s) in use
No response
Additional SDKs you are using
No response
Targeted Platform(s)
Apple Platforms
Unity editor platform
Mac
Scripting Runtime
IL2CPP
Release Distribution Type
Pre-built SDK from https://firebase.google.com/download/unity
Relevant Log Output
No response
If using CocoaPods for Apple platforms, the project's Podfile.lock
Expand Podfile.lock snippet
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Metadata
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api: coreclosed-by-botneeds-infoNeed information for the developerNeed information for the developerstaleDon't have recent activityDon't have recent activitytype: question