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Xcode build crash after implementing firebase realtime database #1288

@RastyBasic

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@RastyBasic

[READ] For Firebase Unity SDK issues, please report to Firebase Unity open-source

Once you've read this section and determined that your issue is appropriate for this repository, please delete this section.

[REQUIRED] Please fill in the following fields:

  • Unity editor version: 2021.3.4f1
  • Firebase Unity SDK version: 9.1.0
  • Source you installed the SDK: https://firebase.google.com/download/unity
  • Problematic Firebase Component: Realtime database
  • Other Firebase Components in use: _____ (Auth, Database, etc.)
  • Additional SDKs you are using: AdMob
  • Platform you are using the Unity editor on: Mac
  • Platform you are targeting: iOS
  • Scripting Runtime: IL2CPP

[REQUIRED] Please describe the issue here:

running in Xcode 13.2

after implementing firebase and starting compiling in xcode, this message appeared to me running from UnityFramework

ld: malformed universal file: slice extends beyond end of file '.../Libraries/Plugins/iOS/Firebase/libFirebaseCppApp.a'
clang: error: linker command failed with exit code 1 (use -v to see invocation)

already tried some settings under iOS resolver, like changin some of the cocoapods settings

iam new in apple developing soo i dont have much experiences with it
I will be grateful for any help and sorry for my bad english

Steps to reproduce:

simly import firebase realtime database into project

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