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Releases: fishfolk/jumpy

v0.12.0

22 Apr 06:31
2d60c4d
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[0.12.0] - 2024-04-22

Bug Fixes

  • Fix musket/blunderbass kickback and blunderbass bullet speed being incorrect post-physics refactor (#957) by Max Whitehead
  • Update parry2d to 0.13.7 (use rapier fork) for crash fix in QBVH (#960) by Max Whitehead
  • Avoid physics query slowdown over time by rebuilding broadphase every frame (#962) by Max Whitehead
  • Fix not being able to navigate online menu without mouse (#969) by Max Whitehead
  • Preserve session_runner when restarting game session (#971) by Max Whitehead
  • Add spawn kickbomb command to allow spawning from gameplay code without interfering with map hydration (#968) by Max Whitehead
  • Fix kick bomb hydration breaking non-kickbomb spawned elements (#972) by Max Whitehead

Features

  • Reimplement blunderbuss (#952) by RuppFv
  • Port periscope (#953) by RuppFv
  • Update packages (#955) by Nelson Earle
  • Port machine gun (#954) by RuppFv
  • Bullet spawn offset in yaml (#959) by RuppFv
  • Round scoring + map transitions (#973) by Max Whitehead
  • Add intermission screen displaying match scores (#987) by Max Whitehead

Miscellaneous Tasks

  • Update bones for: EguiCtx crash fix + network desync fix (#966) by Max Whitehead
  • Update bones_framework - fix desync on net correction at max prediction (#967) by Max Whitehead
  • Update rustls versions for cargo deny advisory (#983) by Max Whitehead
  • Update bones (get net fps fix) (#985) by Max Whitehead
  • Bump version to 0.12.0 (#988) by Max Whitehead

v0.11.2

26 Mar 03:26
907f452
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[0.11.2] - 2024-03-26

Miscellaneous Tasks

  • Switch back to upstream Rapier (bug fix merged upstream) (#946) by Max Whitehead
  • Bump to 0.11.2 for release / hopefully package all platforms successfully (#947) by Max Whitehead

v0.11.1

26 Mar 00:52
ab139a9
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[0.11.1] - 2024-03-26

Miscellaneous Tasks

  • Update bones for crash fix (#944) by Max Whitehead
  • Bump version to 0.11.1 (#945) by Max Whitehead

v0.11.0

25 Mar 00:01
b73c559
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[0.11.0] - 2024-03-24

Bug Fixes

  • Update devpack version to 0.10.1 to match game version (#926) by Max Whitehead
  • Reset hat when dropped (#934) by Nelson Earle
  • Specify local input delay and max prediction window from metadata (#935) by Max Whitehead
  • Update wasm CI workflow version to match game (#937) by Max Whitehead

Features

  • Install bones network debug window (#919) by Max Whitehead
  • Add bones frame time diagnostics window. (#921) by Max Whitehead
  • Support Dynamic bodies (#927) by Max Whitehead
  • Contact filtering + changing shape + jump through for simulated bodies (#928) by Max Whitehead
  • Add player ragdoll state + corpse physics (#932) by Max Whitehead
  • Add extra colliders to jump_through tiles for collision with dynamics (#931) by Max Whitehead

Miscellaneous Tasks

  • Add Unicode-3.0 to allowed licenses for cargo deny (#923) by Max Whitehead

Other

  • Steam packaging utility + linux launch scripts (#917) by Max Whitehead
  • Bump version 0.11.0 in game + devpack (#936) by Max Whitehead

Refactor

  • Remove physics timestep scaled by 60 + update velocities to keep behavior (#925) by Max Whitehead

v0.10.1

05 Mar 05:18
1ac3959
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[0.10.1] - 2024-03-05

Bug Fixes

  • Sliding collisions (#911) by Nelson Earle
  • Fix crash on web build due to missing web feature for puffin. (#914) by Zicklag

Features

  • Add audio settings (#909) by Nelson Earle
  • Non-tile solids (#903) by Nelson Earle
  • Migrate the rest of the hats (#912) by Nelson Earle
  • Re-add puffin profiler (F10) (#908) by Max Whitehead

Miscellaneous Tasks

  • Update cargo lock, bump to 0.10.1 (#922) by Max Whitehead

v0.10.0

20 Jan 01:19
6882ca9
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[0.10.0] - 2024-01-20

Bug Fixes

  • Kick Bomb can't be used (#896) by Nelson Earle
  • Kick bomb randomness (#902) by Nelson Earle
  • Fix player selection in online play. (#905) by Zicklag

Features

  • Reimplement Jellyfish (#895) by Nelson Earle
  • Add a find helper method to PlayerInventories (#897) by Nelson Earle
  • Jellyfish v2 (#898) by Nelson Earle
  • Separate alarm emote from face animations (#901) by Nelson Earle
  • Re-implement networking from bones + re-add online matches (#900) by Max Whitehead

Other

  • Update to latest bones. (#899) by Zicklag
  • Add release-plz config. (#906) by Zicklag
  • Revert add release-plz config. (#907) by Zicklag

v0.9.4

23 Dec 22:56
b4e319d
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[0.9.4] - 2023-12-23

Miscellaneous Tasks

  • Bump crate version. (#893) by Zicklag
  • Run clippy with --locked flag (#894) by Orhun Parmaks谋z

v0.9.3

23 Dec 18:04
54a949d
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[0.9.3] - 2023-12-23

Miscellaneous Tasks

  • Use shadow-rs for build info (#891) by Orhun Parmaks谋z
  • Bump crate version. (#892) by Zicklag

v0.9.2

22 Dec 21:58
fc7cfe7
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[0.9.2] - 2023-12-22

Bug Fixes

  • Fix drop of player inputs for multiple button events per frame. (#886) by Zicklag

Features

  • Show the game version at the bottom-right of the main menu. (#887) by Zicklag

Miscellaneous Tasks

  • Bump Jumpy version in Cargo.toml (#888) by Zicklag
  • Update Cargo.lock to include correct crate version. (#889) by Zicklag

v0.9.1

22 Dec 02:35
3ed99a7
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[0.9.1] - 2023-12-22

Bug Fixes

  • Fix sleeping kinematic / has_moved optimization causing AI to sink into ground (#883) by Max Whitehead

Features

  • Add a debug menu ( F12 ) with snapshot and restore buttons. (#878) by Zicklag

Other

  • Update dependencies. (#884) by Zicklag
  • Update dependencies, including bones. (#885) by Zicklag