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import turtle import random

#Head positioning h = [0]

#Score a = [0] b = [0]

#Food position fcoord = [0,0,0] pos = []

#Starting position def home(x,y): x = 0 y = 0 a[0] = 0 b[0] = 0 h[0] = 0 fcoord[2] = 0 pos[:] = [] turtle.hideturtle() turtle.clear() turtle.pu() turtle.color("cyan") turtle.goto(0,0) turtle.write("Click to begin!") turtle.title("Snake") turtle.onscreenclick(start) turtle.mainloop()

def level_1(): turtle.clear() turtle.pu() turtle.speed(0) turtle.pensize(20) turtle.color("indigo") turtle.goto(-220,220) turtle.pd() turtle.goto(220,220) turtle.goto(220,-220) turtle.goto(-220,-220) turtle.goto(-220,220) turtle.pu() turtle.goto(0,0)

#Snake start and movement

def start(x,y): turtle.onscreenclick(None)

level_1()

tfood = turtle.Turtle() tfood.hideturtle() tfood.pu() tfood.speed(0) tfood.shape("circle") tfood.color("red")

tscore = turtle.Turtle() tscore.hideturtle() tscore.pu() tscore.speed(0) tscore.goto(100,-250) tscore.write("Score:" + str(a[0]), align="center",font=(10))

while x > -210 and x < 210 and y > -210 and y <210: if fcoord[2] == 0: food(tfood) fcoord[2] = 1 turtle.onkey(u,"Up") turtle.onkey(l,"Left") turtle.onkey(r,"Right") turtle.onkey(d,"Down") turtle.listen() move() x = turtle.xcor() y = turtle.ycor()
if x > fcoord[0]*20-5 and x < fcoord[0]*20+5 and y > fcoord[1]*20-5 and y < fcoord[1]*20+5: fcoord[2] = 0 tfood.clear() a[0] += 1 tscore.clear() tscore.write("Score:" + str(a[0]), align="center",font=(10))

   if len(pos) > 1:
       for i in range(1,len(pos)):
           if x < pos[i][0]+5 and x > pos[i][0]-5 and y < pos[i][1]+5 and y > pos[i][1]-5:
                   tscore.clear()
                   tfood.clear()
                   gameover()

tscore.clear() tfood.clear() gameover()

#Food def food(tfood): x = random.randrange(-8,8,1) y = random.randrange(-8,8,1) fcoord[0] = x fcoord[1] = y tfood.hideturtle() tfood.pu() tfood.shape("circle") tfood.color("red") tfood.goto(x20,y20) tfood.stamp()

#Up def u(): if h[0] == 270: pass else: h[0] = 90 #Down def d(): if h[0] == 90: pass else: h[0] = 270 #Left def l(): if h[0] == 0: pass else: h[0] = 180 #Right def r(): if h[0] == 180: pass else: h[0] = 0

#Movement def move(): turtle.pensize(1) turtle.color("cyan") turtle.pu() turtle.speed(1) turtle.setheading(h[0]) turtle.shape("arrow") turtle.stamp() turtle.fd(20) x = turtle.xcor() y = turtle.ycor() if b[0] > a[0]:
turtle.clearstamps(1) pos.insert(0,[round(x),round(y)]) pos.pop(-1) else: pos.insert(0,[round(x),round(y)])
b[0] += 1
#End game def gameover(): turtle.onscreenclick(None) turtle.speed(0) turtle.pu() turtle.goto(0,150) turtle.color("red") turtle.write("Better Luck Next Time!",align="center", font=(10)) turtle.goto(0,50) turtle.write("Score:" + str(a[0]),align="center",font=(10)) turtle.goto(200,-200) turtle.write("(Click anywhere to return to the main menu)",align="right",font=(0.0000001)) turtle.onscreenclick(home) turtle.mainloop()

if name == 'main': home(0,0)

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