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1 | 1 | # Styling per platform |
2 | 2 |
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| 3 | +When you write your Flutter app you probably want to target both iOS and Android. Flutter-view styling can make this easier for you, using the standard tools from CSS, Pug and Sass. |
| 4 | + |
| 5 | +## The platform widgets library |
| 6 | + |
| 7 | +First tip is, use the [**platform\_widgets library**](https://pub.dartlang.org/packages/flutter_platform_widgets), and add it as an [default import](configuring-flutter-view.md#imports) in flutter-view.json: |
| 8 | + |
| 9 | +{% code-tabs %} |
| 10 | +{% code-tabs-item title="flutter-view.json" %} |
| 11 | +```javascript |
| 12 | +{ |
| 13 | + "imports": [ |
| 14 | + "package:flutter_view_tools/flutter_view_tools.dart", |
| 15 | + "package:flutter_platform_widgets/flutter_platform_widgets.dart" |
| 16 | + ] |
| 17 | +} |
| 18 | +``` |
| 19 | +{% endcode-tabs-item %} |
| 20 | +{% endcode-tabs %} |
| 21 | + |
| 22 | +Put `flutter-view.json` in the root of your Flutter project. |
| 23 | + |
| 24 | +This will allow you to use widgets that adapt to the platform they are used on, and also provides you with the short [**isCupertino**](https://pub.dartlang.org/documentation/flutter_platform_widgets/latest/flutter_platform_widgets/isCupertino.html) and [**isMaterial**](https://pub.dartlang.org/documentation/flutter_platform_widgets/latest/flutter_platform_widgets/isMaterial.html) properties, that you can use throughout your layouts. |
| 25 | + |
| 26 | +## Layout per platform |
| 27 | + |
| 28 | +A common pattern is a [**slot**](flow-control.md#slot) with two implementations with two [**if**](flow-control.md#if) statements below it, one per platform: |
| 29 | + |
| 30 | +{% code-tabs %} |
| 31 | +{% code-tabs-item title="pug" %} |
| 32 | +```css |
| 33 | +.foo |
| 34 | + slot |
| 35 | + .ios(if='isCupertino') |
| 36 | + ...iOS layout here... |
| 37 | + .android(if='isMaterial') |
| 38 | + ...Android layout here... |
| 39 | +``` |
| 40 | +{% endcode-tabs-item %} |
| 41 | + |
| 42 | +{% code-tabs-item title="css" %} |
| 43 | +``` |
| 44 | +.foo |
| 45 | + .ios |
| 46 | + // ios layout styling here |
| 47 | + .android |
| 48 | + // android layout styling here |
| 49 | +``` |
| 50 | +{% endcode-tabs-item %} |
| 51 | +{% endcode-tabs %} |
| 52 | +
|
| 53 | +The above will render different layout depending on the phone OS you run it on. Since we are adding a different class, we can also add different styling through CSS. |
| 54 | +
|
| 55 | +## Same layout but different styling per platform |
| 56 | +
|
| 57 | +A very common situation is that we have the same basic layout, but want to use different CSS styling per layout. We could do the same as above: |
| 58 | +
|
| 59 | +```css |
| 60 | +.foo |
| 61 | + slot |
| 62 | + .ios(if='isCupertino') |
| 63 | + .some |
| 64 | + .layout |
| 65 | + .here |
| 66 | + .android(if='isMaterial') |
| 67 | + .some |
| 68 | + .layout |
| 69 | + .here |
| 70 | +``` |
| 71 | + |
| 72 | +This will work, we can apply different styling for .bar.ios and .bar.android. However we are repeating ourselves in the layout. This can be quite redundant. |
| 73 | + |
| 74 | +Instead, we can let Pug mixins help us. We can make a default.pug in our project that multiple view pugs can import. Then in this pug we can write a mixin: |
| 75 | + |
| 76 | +{% code-tabs %} |
| 77 | +{% code-tabs-item title="default.pug" %} |
| 78 | +```css |
| 79 | +mixin platform-slot |
| 80 | + slot |
| 81 | + .ios-slot(if='isCupertino') |
| 82 | + .ios |
| 83 | + block |
| 84 | + .android-slot(if='isMaterial') |
| 85 | + .android |
| 86 | + block |
| 87 | +``` |
| 88 | +{% endcode-tabs-item %} |
| 89 | +{% endcode-tabs %} |
| 90 | + |
| 91 | +We can then import this tool into our view and use it like this: |
| 92 | + |
| 93 | +{% code-tabs %} |
| 94 | +{% code-tabs-item title="using mixin" %} |
| 95 | +```css |
| 96 | +include /screens/default.pug |
| 97 | + |
| 98 | +.foo |
| 99 | + platform-slot |
| 100 | + .some |
| 101 | + .layout |
| 102 | + .here |
| 103 | +``` |
| 104 | +{% endcode-tabs-item %} |
| 105 | + |
| 106 | +{% code-tabs-item title="generated pug" %} |
| 107 | +```css |
| 108 | +include /screens/default.pug |
| 109 | + |
| 110 | +.foo |
| 111 | + slot |
| 112 | + .ios-slot(if='isCupertino') |
| 113 | + .ios |
| 114 | + .bar |
| 115 | + .some |
| 116 | + .layout |
| 117 | + .here |
| 118 | + .android-slot(if='isMaterial') |
| 119 | + .android |
| 120 | + .bar |
| 121 | + .some |
| 122 | + .layout |
| 123 | + .here |
| 124 | +``` |
| 125 | +{% endcode-tabs-item %} |
| 126 | + |
| 127 | +{% code-tabs-item title="css" %} |
| 128 | +``` |
| 129 | +.foo |
| 130 | + .ios |
| 131 | + .some |
| 132 | + // ios layout styling here |
| 133 | + .android |
| 134 | + .some |
| 135 | + // android layout styling here |
| 136 | +``` |
| 137 | +{% endcode-tabs-item %} |
| 138 | +{% endcode-tabs %} |
| 139 | +
|
| 140 | +Now we have no repetition in our layout! |
| 141 | +
|
| 142 | +However, there is a downside: the generated pug will not know what source code line it came to, and as a result, you will not get the [source reference comments in the generated Dart](configuring-flutter-view.md#showpuglinenumbers). This means that in VSCode, the [flutter-view extension](../get-started/vs-code-support.md#linking-between-pug-and-generated-dart) hotlinking will not work for these lines. |
| 143 | +
|
| 144 | +_Note: kudos for Floris van der Grinten for this nifty solution_ |
| 145 | +
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