A powerful and feature-rich 3D rendering engine built using C++ and OpenGL. This engine supports material system, scene management, lighting, shadows, model loading, and textures. You can use GUI to easily manage the objects in the scene.
Directional Light, Spot Light, and point Light shadows
Normal/Parallax mapping
Model loading
Deferred Rendering
Screen-Space Ambient Occlusion
Physically Based Rendering (In Progress)
Dear ImGui
stb
Assimp
ImGuiFileDialog
GLFW
GLM
GLAD