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@@ -3,7 +3,7 @@ title: "Paracosm — AI Simulation Engine"
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Paracosm is an AI agent swarm simulation engine built on AgentOS. Define a scenario as JSON, run it with AI commanders that have different [HEXACO](/features/hexaco-personality) personality profiles, and watch their decisions diverge into measurably different outcomes from the same seed. The reference scenario ships as Mars Genesis: a thirty-colonist Mars colony running from 2035 to 2067 across six turns.
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Paracosm is an AI agent swarm simulation engine built on AgentOS. Define a scenario as JSON, run it with AI commanders that have different [HEXACO](/features/cognitive-memory) personality profiles, and watch their decisions diverge into measurably different outcomes from the same seed. The reference scenario ships as Mars Genesis: a thirty-colonist Mars colony running from 2035 to 2067 across six turns.
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**[Live demo](https://paracosm.agentos.sh/sim)** · **[GitHub](https://github.com/framersai/paracosm)** · **[npm](https://www.npmjs.com/package/paracosm)** · **[API reference](/paracosm)** · **[Case study blog post](https://agentos.sh/blog/inside-mars-genesis-ai-colony-simulation)**
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## How HEXACO drives decisions
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Paracosm uses the [HEXACO model](/features/hexaco-personality) (Ashton & Lee, 2007) across all six axes, with both poles producing concrete behavioral cues in the commander's decision-style block and the department analysis prompts:
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Paracosm uses the [HEXACO model](/features/cognitive-memory) (Ashton & Lee, 2007) across all six axes, with both poles producing concrete behavioral cues in the commander's decision-style block and the department analysis prompts:
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```
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`compileScenario()` turns JSON into a runnable `ScenarioPackage` by generating TypeScript hook functions via LLM calls. Compilation costs about $0.10 per scenario and caches to disk. See [`compileScenario`](/paracosm/functions/compileScenario) for the full hook contract.
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`compileScenario()` turns JSON into a runnable `ScenarioPackage` by generating TypeScript hook functions via LLM calls. Compilation costs about $0.10 per scenario and caches to disk. See [`compileScenario`](/paracosm/engine/compiler/functions/compileScenario) for the full hook contract.
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## Cost safety
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