Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fbgfx: oGLfbGFX - add constants for 2d render mode #67

merged 1 commit into from Feb 25, 2018


None yet
2 participants
Copy link

jayrm commented Feb 25, 2018

this change adds constants to fbgfx source code for the OpenGL 2D render modes. Previously was constant integers only and not obvious as to the meaning of each usage.

@jayrm jayrm closed this Feb 25, 2018

@jayrm jayrm reopened this Feb 25, 2018

@jayrm jayrm force-pushed the jayrm:oGLfbGFX branch from ba5fc9e to 20db746 Feb 25, 2018


dkl approved these changes Feb 25, 2018

@jayrm jayrm merged commit 9a7fbc6 into freebasic:master Feb 25, 2018

1 check passed

continuous-integration/travis-ci/pr The Travis CI build passed

@jayrm jayrm deleted the jayrm:oGLfbGFX branch Feb 27, 2018

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.