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V0.29.0 Released

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@fuzhenn fuzhenn released this 21 Nov 07:55
· 41 commits to master since this release

新特性

  • Geo3DTilesLayer.identify增加对pnts和i3dm数据的支持

Bug修改

  • 解决开启bloom后处理后,terrain永远发光的问题 maptalks/issues#519
  • 解决水淹分析不能正常运行的问题, maptalks/issues#511
  • 解决剖面分析没有正常运行的问题, maptalks/issues#520
  • 解决可视域分析调节垂直水平角度时的绘制问题, maptalks/issues#521
  • 解决regl中纹理长宽不一致时生成mipmap的bug
  • 解决fusion.gl状态管理,导致的ThreeLayer, PointLayer和GLTFLineString的冲突问题, maptalks/issues#528
  • 解决PointLayer中,symbol不支持textDx和textDy的function-type的问题, maptalks/issues#523

New Features

  • Geo3DTilesLayer.identify adds support for pnts and i3dm data.

Bug fixes

  • Solve the problem that terrain always glows after bloom post-processing is turned on maptalks/issues#519
  • Resolve issue where flooding analysis did not run properly maptalks/issues#511
  • Solve the problem that profile analysis does not work properly, maptalks/issues#520
  • Resolve a plotting issue when adjusting the vertical and horizontal angles in the viewable area analysis, maptalks/issues#521
  • Solve the bug of generating mipmap when texture width is not equal with height in regl.
  • Resolve fusion.gl state management, resulting in conflicts between ThreeLayer, PointLayer and GLTFLineString, maptalks/issues#528
  • Solve the problem that symbols do not support textDx and textDy function-types in PointLayer, maptalks/issues#523