V0.31.3 Released
Bug修改
- 三维量算垂直高度的文字标签安排到更合理的位置
- 解决FBORayPicking中,depthShader version被强制设为300,造成的vt和其他version为100 shader运行错误的bug, maptalks/issues#567, maptalks/issues#571
Bug fixes
- Arrange the text labels for 3D vertical height measurement to a more reasonable position.
- Solve the bug that in FBORayPicking, the depthShader version is forced to be set to 300, which causes vt and other version 100 shaders to run incorrectly, maptalks/issues#567, maptalks/issues#571.