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VectorTileLayer.options.features support set to transient, after getting the features of the tile in the tileload event, the features in the layer will be deleted to save memory, maptalks/issues#559
GroupGLLayer add identifyTerrainAtPoint(containerPoint) method to query the coordinates and elevation on the terrain in container coordinates
Geo3DTilesLayer.options add alwaysShowTopTiles setting (default is true) to ensure that the top tiles are always shown, maptalks/issues#588
When there is a large amount of data in GeoJSONVectorTileLayer, the extension in the dataload event is changed from the first 1000 data to be read at intervals, to make sure the extension is closer to the actual situation.
Improved VectorTileLayer's data processing performance in worker by about 300% by improving ArrayPool.
Significantly improved the overall performance of webgl rendering by eliminating unnecessary Object.defineProperty and uniform duplicate checks, maptalks/issues#352
Bug fixes
Fix an issue where terrain tiles would be requested indefinitely if the maxAvailableZoom of terrain was incorrect, maptalks/issues#584, maptalks/issues#593
Solve the intersection algorithm between obb type tiles and camera view cone in Geo3DTilesLayer, maptalks/issues#594
Upgrade fusion.gl to fix a drawing problem caused by incorrect webgl context state switching, maptalks/issues#586
Solve the problem that GLTFLayer will be drawn repeatedly during post-processing, causing a sharp performance degradation.
Fix a drawing problem when MultiPolygon data orientation is not correct, maptalks/issues#600
Solve the problem that ColorMask does not respond to mouse events correctly, maptalks/issues#597
Fix a bug in version 151 of Three that prevents it from working properly in GroupGLLayer due to a change in the webgl2 context determination method. maptalks/issues#601