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game-ci/docker
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bugSomething isn't workingSomething isn't workingbug in unityThis is a bug in unity itself (out of scope)This is a bug in unity itself (out of scope)
Description
Bug description
Build target StandaloneOSX is broken:
2022-01-20T12:42:47.5946800Z *** Tundra build failed (19.30 seconds), 368 items updated, 370 evaluated
2022-01-20T12:42:47.5950193Z Building build/StandaloneOSX/StandaloneOSX.app/Contents/Frameworks/libmono-native.dylib failed with output:
2022-01-20T12:42:47.5951549Z The properties of source file /opt/unity/Editor/Data/PlaybackEngines/MacStandaloneSupport/Variations/macos_x64ARM64_player_nondevelopment_mono/UnityPlayer.app/Contents/Frameworks/libmono-native.dylib could not be retrieved: No such file or directory
How to reproduce
Build any project with targetPlatform set to StandaloneOSX and unity version 2021.2.*
Expected behavior
Build succesfull
Additional details
Required path exists in wrong case:
/opt/unity/Editor/Data/PlaybackEngines/MacStandaloneSupport/Variations/macos_x64arm64_player_nondevelopment_mono/
Official unity forums have bug description and workaround:
https://forum.unity.com/threads/linux-command-line-build-of-macos-has-wrong-mono-path.1200499/
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bugSomething isn't workingSomething isn't workingbug in unityThis is a bug in unity itself (out of scope)This is a bug in unity itself (out of scope)