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It's been a while, but we're still alive and flapping! π¦β¨
Starling 2.8 contains, among others, the following enhancements:
- New MultiTextureStyle for batching multiple textures in a single draw call (#1133)
- Greatly enhanced Canvas vector drawing APIs (incl.
drawGraphicsData, curves, and path support) (#1121) - Earcut-based triangulation for Polygon, incl. offset support (#1123, #1128)
- New global default: Starling.defaultTextureSmoothing (#1092)
- New tween hooks: onRepeatStart, onRepeatFinish, and repeatReverseDelay (#1117)
- New events & timing tweaks: Event.RENDER_COMPLETE, adjusted Event.RENDER, Event.REMOVED_FROM_JUGGLER, Juggler.isEmpty (#1109, #1103)
- Plus various optimizations and fixes across the framework
Special thanks to all contributors β in particular Fancy2209, Adolio, Mintonist, Josh, and everyone else who helped with PRs and testing! π
Full Changelog: v2.7...v2.8