Replies: 50 comments 55 replies
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Hey, thanks for all your work on this! I'm having an issue. Attempting to play Darkwatch on PCSX2 nightly v1.7.4085 and bios SCPH-70012_BIOS_V12_USA_200. Everything loads fine, mouseinjector says it is detecting the game - but with the game hooked it doesn't actually work, despite saying it is hooked. Any idea what might be going on? Any details needed please do say! |
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Not trying to add more work to your plate, focus on the long list you've already got right now, but I'm just curious: down the road do you have plans to support RPCS3? There are a lot of console-exclusive FPS/TPS' on there that'd be cool to see mouse support for. There's already a mouse injector for the emulator called KAMI, but it's been broken for a while and they've said recently that they're not actively developing it, sadly. |
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Oh hey, I would like to report some few issues regarding playing Darkwatch on PCSX2 with the injector, but I'm not really sure if it's something you can really fix. For example, if I raise PCSX2's overclock settings the mouse aiming stops working on the horse sections, and there's also times where after a cutscene or a level transition the mouse stops being captured for some brief seconds before it recovers. |
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I'm having issues with PCSX2, it doesn't seem to detect it so it closes. I guess it's because it's looking for the AVX2 executable instead of the SSE4 one (pcsx2-qtx64). There's a build that contains both instructions set (pcsx2-qt) so you might want to support that one instead. |
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Minor PCSX2 compatibility thoughts:
Also: Thanks for this tool! It's off to a strong start and I hope it continues to grow. |
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Hello, please add reassigning buttons for functions or move them to the nampad, 4,5,6,7 interfere with assigning controlls. |
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Hello! Im super excited to try shadow tower +kings field games, but im having trouble getting the mouse injector to detect the emulator running the game. At the top of the mouse injector terminal it says moue injector for duckstation - no game loaded. Ive tried running mouseinjector exe from the duckstation install folder but no luck |
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Just finished Echo Night using this, works perfect start to end! I tried to jump with spacebar a few times it felt natural enough lol |
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Hi there, trying to use this software with shadow tower on Duckstation and I can't figure out what to do with with the files!? I don't see an .exe or any other type of launchable file so I am curious as to how exactly I should even start the mouse injector... |
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By the way, tell us exactly how your injector works. Do you find coordinates in games and set the mouse to change them, or are you just emulating a stick on the mouse? |
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Seeing the Beetle PSX HW core being supported so quickly is definitely a pleasant surprise, thank you! |
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Heyo. |
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Hello! Thank you for your hard work. |
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This is some truly great work, even games and systems I wouldn't have thought of being up for support, like SNES with Wild Guns, are getting lots of love from this project! I thought I'd write in to ask for this, but I understand if it's just a complication of how the mouse injector works, would there be a chance you could make this compatible with Steam Input? It seems that any mouse movement done through that, for example setting up Gyro or using a controller's trackpad, doesn't get registered by the mouse injector. Again, understand if that's just outside the wheel house of the project. Oh, and this is for standard PC Steam use, not Steam Deck. From videos online, it seems like it works there with some Proton tinkering. Also, for anyone looking for a workaround for this exact issue, ReWASD seems to work just fine doing the same thing, but that's a paid program. |
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Having some issues trying to get Wild Guns to hook. I've managed to get all the supported emulators (other than snes) working with it but I hadn't tried any SNES games til now. I saw your Wild Guns video so I had to try it out. I've tried it on the patched version of the ROM, as well as a version that combines the FastRom Patch from romhacking.net with the provided patch, and just the default game as well and none of them would detect. Not sure what i'm doing wrong unless Bsnes is only supported through Retroarch. |
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ghost in the shell (ps2) feels really good with a mouse and keyboard, funny enough with it having like no animations for swapping and reloading, it makes it feel snappier |
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What's the status of Killzone support on PS2? I see that there seems to be a profile made for it, the injector does detect it and say that it has hooked in, but the mouse still doesn't seem to work in the game, it gets locked in place, but doesn't move the aim. |
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I tried to use this with Dolphin on Wine, and it didn't even detect that I was running Serious Sam Next Encounter (NTSC v1.1) on Dolphin. |
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What am I doing wrong here? I've tried running with Armored Core (USA) SCUS-94182 but it doesn't hook. It just says " Mouse Injector for DuckStation - No game loaded". I've tried to restore to default settings, even deleted the config folder altogether. I even download alternative bios. Nothing worked.
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this is awesome software, it has transformed resident evil gun survivor into a proper FPS now lol. i had a thought though, could you use Opentracks mouse emulation with this to create headtracking? i tried, and although the mouse hooks, and i can see the curser bound on the screen, it doesnt move ingame, the regular mouse does, but not the emulated mouse i know this os outside the scope of your project but perhaps you might have some insight in getting the emulated mouse working? |
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did the project died? |
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Please don't drop the project! Thanks for your hard work! |
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Hello, I am trying to play Alien Trilogy (Ps1), and whatever the emulator I use (Duckstation, Retroarch...) or the mouse injector version I use (I tried all versions from V4), the issue is the same: I already tried the classic workarounds: Restart the computer, try a different mouse, unplug and plug the mouse... no luck so far. Thanks for your attention. I’m looking forward to your reply. |
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Played King's field IV with the mouse injector, game completely beat, no issues whatsoever. |
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First of all, thanks for the injector. Awesome stuff! King's Field 1 (JAP) is the only one that doesnt work well for me. Sometimes it detects the game but doesn't apply mouse movement, often it doesn't detect the game at all. Out of 10 tries, it only worked once ramdomly. After a restart, it didn't work again, and I can't pinpoint why it suddently worked. Maybe another way of detecting the game would fix it? Using standalone Duckstation |
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I really hope for the support of N.O.V.A. Near Orbit Vanguard Alliance (PSP). This game requires mouse support |
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Has anyone tried this with windows 11? Wondering if it's my setup not working or the mouse injector itself doesn't work on windows 11. |
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Can we please get a Linux port? |
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The project is dead. For those who want to develop this project further, here is a training video from this author. |
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Please leave any comments, concerns, or questions. right here. If you have a suggestion on how something should be implemented for a certain game or if the game you know and love has been absolutely ruined by the addition of mouse support then let everybody know!
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