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Allow to convert URDF color to SDF material tag #526
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Signed-off-by: ahcorde <ahcorde@gmail.com>
Is it possible to add a test? |
Will this be compatible with Gazebo Classic in case only the URDF color is defined? |
Gazebo11 (classic) is using What do you think @nkoenig ? should I retarget this to |
I don't see a problem leaving this PR targeted toward sdformat11. No reason to potentially upset Gazebo classic. |
Signed-off-by: ahcorde <ahcorde@gmail.com>
@nkoenig Test added |
Signed-off-by: ahcorde <ahcorde@gmail.com>
I'm going to close this PR because there is a way to include the color without adding new code, for example:
|
That's only part-wise solution. This way, you can only set a single material to all |
Signed-off-by: ahcorde <ahcorde@gmail.com>
friendly ping @nkoenig |
Signed-off-by: ahcorde <ahcorde@gmail.com>
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Signed-off-by: ahcorde <ahcorde@gmail.com>
Signed-off-by: ahcorde <ahcorde@gmail.com>
Signed-off-by: ahcorde <ahcorde@gmail.com>
Signed-off-by: ahcorde <ahcorde@gmail.com>
friendly ping @azeey |
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I tried to using an example to compare the colors between Rviz and ign-gazebo (with examples/world/empty.sdf
). It still doesn't match quite right. ign-gazebo is much brighter.
. I don't know if this an issue with ign-gazebo or not. I'll go ahead and approve since the values used for the conversion seem reasonable to me.
Merging I ticketed an issue |
Are there plans for backporting to sdf10? |
Signed-off-by: ahcorde ahcorde@gmail.com
🦟 Bug fix
This PR tries to fix this issue #513 where the URDF gazebo material tags are incorrectly translated
As a general overview:
rgba
but in ignition the color is defined as ambient, specular and diffuse. URDF definitionThis solution will not break the
old
behaviour, if there is any<material>
tag under a<gazebo>
tag, then the tag will be replaced.Summary
Checklist
sh tools/code_check.sh
)test coverage)
another open pull request
to support the maintainers
Note to maintainers: Remember to use Squash-Merge