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Bug Fixes
General
- Explicitly implement
SendandSyncinwgpu-coreto reduce the risk ofrecursion_limitoverflow. By @nazar-pc in #9953. - Fix a texture id leak when surface acquire returns no texture. By @jnb in #10184.
- Fix a use after free of a mapped buffer when its device is lost or destroyed. By @uael in #10593.
naga
- Fix a compilation error when the
glsl-infeature is enabled withoutspv-inorwgsl-in. By @andyleiserson in #10297.
Metal
- Fix a crash/hang when configuring a surface with the
Bt2100Pq,Bt2100Hlg, orExtendedDisplayP3color space: the dynamically resolved CoreGraphics color-space constants were read with one level of indirection missing. By @stuartparmenter in #10175. - Fix oversaturated sRGB surface colors on wide-gamut displays by explicitly setting the layer's sRGB color space. By @jinleili in #10286.