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@magicse magicse commented Feb 2, 2025

add #include as it was in earlier versions of common.cpp. Without this under Windows (gcc mingw) didn't work ctl+c in cmd.

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add #include <thread> as it was in earlier versions of common.cpp. 
Without  this under Windows (gcc  mingw) didn't work ctl+c in cmd.
@ggerganov
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That's strange - <thread> is already included on line 33 above.

@magicse
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magicse commented Feb 3, 2025

Hi @ggerganov
I know. But without #include in common.cpp, Windows (mingw) binaries (for example llama-server.exe) didn't process ctl+c signal.
I will try again build with and without #include to check and i'll come back with answer.

@ggerganov
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Maybe this issue is related: ggml-org/llama.vim#35

But I am not sure how including <thread> 2 times would make a difference compared to including it just once. Maybe something else is happening?

@magicse
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magicse commented Feb 4, 2025

Hi @ggerganov .
I made research. And this problem not with common.cpp but with server.cpp.
It due registration of ctrl+c event procession after ctx_server.queue_tasks.start_loop(); in server.cpp.
I think it need mover upper.

 ctx_server.queue_tasks.start_loop();
#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__))
    struct sigaction sigint_action;
    sigint_action.sa_handler = signal_handler;
    sigemptyset (&sigint_action.sa_mask);
    sigint_action.sa_flags = 0;
    sigaction(SIGINT, &sigint_action, NULL);
    sigaction(SIGTERM, &sigint_action, NULL);
#elif defined (_WIN32)
    auto console_ctrl_handler = +[](DWORD ctrl_type) -> BOOL {
        return (ctrl_type == CTRL_C_EVENT) ? (signal_handler(SIGINT), true) : false;
    };
    SetConsoleCtrlHandler(reinterpret_cast<PHANDLER_ROUTINE>(console_ctrl_handler), true);
#endif

If i move registration of ctrl+c event upper it process ctrl+c well.

@ggerganov
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Thanks. Feel free to open a PR with the fix.

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2 participants