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@0cc4m 0cc4m commented Nov 17, 2025

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ggml_vk_create_pipeline(device, device->pipeline_log[1], "log_f16", log_f16_len, log_f16_data, "main", 2, sizeof(vk_op_unary_push_constants), {512, 1, 1}, {}, 1);

if (device->float_controls_rte_fp16) {
ggml_vk_create_pipeline(device, device->pipeline_log[0], "log_f32_rte", log_f32_len, log_f32_data, "main", 2, sizeof(vk_op_unary_push_constants), {512, 1, 1}, {}, 1);
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This isn't picking the rte shader?

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Oops, fixed.

@github-actions github-actions bot added Vulkan Issues specific to the Vulkan backend ggml changes relating to the ggml tensor library for machine learning labels Nov 17, 2025
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CISC commented Nov 17, 2025

I think this can be merged without waiting for the remaining CIs...

@jeffbolznv jeffbolznv merged commit 38e2c1b into master Nov 17, 2025
67 of 70 checks passed
@0cc4m 0cc4m deleted the 0cc4m/vulkan-log-rte branch November 17, 2025 20:38
ronaldmannak pushed a commit to PicoMLX/llama.cpp that referenced this pull request Nov 19, 2025
* vulkan: add log RTE support to fix Nvidia CI

* actually use the rte shader
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