Clarify Godot requirements #174
Merged
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At the moment, the most recent commit to the main branch was created before Godot 4 was released. When that commit was created, it was accurate to tell users to download the latest version of Godot because the latest version of Godot was a version of Godot 3. Now, that statement is no longer accurate because the latest version of Godot is a version of Godot 4, and Oh My Git! hasn’t been ported to Godot 4 yet.
It’s possible that we can just import Oh My Git! into Godot 4 and have it work fine, but that would require significant testing that I’m not going to do at the moment.