See what you can do to expand upon and modify what's there to create your very own game!
If you want some jumping off points, have a go at some of these:
- Can you create an enemy for the player to fight?
- How about adding verticality to the map?
- The map-parsing system isn't optimised, can you rework it?
- Why not try and add a smoother inventory?
- If you're more into guided questions, there are a few dotted around the files with the prefix // QUESTION
Launch the project by opening TextAdventure.sln in Visual Studio. The project files to modify are:
- TextAdventure (.h & .cpp)
- Map (.h & .cpp)
- Interface (.h & .cpp)
- Inventory (.h & .cpp)
- Map.csv Feel free to add new classes and files.