WIP: Prevent Gd::default_instance bypassing placeholder instances.
#1410
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Closes: #1404 (comment)
Forwards instance creation from godot-rust through Godot – making sure that Godot-specific logic (creating placeholders and whatnot) is being run & preserved.
I'm marking it as a breaking change – API is the same (at least the exposed one) but it is breaking change in behavior which must be properly announced.
WIP – I want to give it solid beating after merging #1399 (+ Godot before 4.4 is not properly covered I think).